The Boltshot was okay, until I did this...

Just watch what happened…

I wanted to see what all the moaning was about, so I decided to try it out, and well I can see people’s frustration.

I’m just gonna’ be honest and say that as a load out weapon, this is just a little bit to strong. In a game, often full of really bad players (like the ones in the video, clearly) its fair to say it’s a very suppressive weapon for those who want to have fun.

Personally, I don’t like camping, so I don’t see that much of an appeal of it in that sense, but as more of a moments notice shot gun (which can get headshots…)

I’m not one for complaining, but the Boltshot is just a little to good.

It seems to only really be a problem when people don’t play smart. Those guys knew you had the boltshot, yet they kept running at you.

If I get killed by one, I don’t go rushing right back to where the guy was. I hang back and take him out that way. Or stay just out of the range of it so he ends up wasting his shots.

It is seriously easy enough to avoid that it isn’t an issue for me. Only 30 of my many, many deaths has come at the hands of the bolshot. 0 kills with it simply because I never even think to use it.

I’m one of those people who thinks people should just adapt. Not exactly everyone’s favorite phrase…

Personally if it worked like the mauler where the shotgun shot weakened your enemy to where you have to punch him to kill him I would be okay with it but I honestly believe that the current state of the boltshot is too powerful to be a load out weapon let alone being called a secondary weapon.

I have been using the Boltshot for a while now (I am near mastering it) and I do think it is a bit too strong for a loadout weapon. Its range is outrageous.

> Personally if it worked like the mauler where the shotgun shot weakened your enemy to where you have to punch him to kill him I would be okay with it but I honestly believe that the current state of the boltshot is too powerful to be a load out weapon let alone being called a secondary weapon.

This is the best answer I’ve seen in a while. At least then, pros would then go back to the PP as it would probably return to being the dominant secondary of choice.

I think 343 put Boltshot on game for bads can get easy frags.
Not have other sense in game.

it’s not THAT good 2bh… i hardly get killed by them and to kill others you have to be really close so just keep distance and dont go running in

Game have shootguns and rail gun… I see lots of PW on floor often…
Why exist Boltshot?
In my opinion H4 promote camping (easy kills) and Boltshot only is another tool for it.

I use the boltshot a lot. Its rediculously powerful. I think that the solution is to have a fixed charge then shot with an increase in auditory alert that you’re about to be hard light bullet pumped. Fixed delay would allow no room for scrubs to be effective with it, and would make the charge time and aiming fairly difficult.

Charge delay (example) = 1.5s charge, then shot. No earlier, no later.

I hate me the boltshot. Many times, I’ve wittled my opponent’s shield down, I have him cornered, and then he kills me with one shot with his secondary LOADOUT weapon.
It’s not even point-blank range, either. It’s one-shot range is roughly double the shotgun.

wowww that little pistol is a killing machine! have fun with it whilst you can! it will deffo be nerfed

I like the boltshot and I think it is fine cause many times I will only strip a shield if I charge fire. However! I definitely think a charged blast should require a reload afterwards. There needs to be a downtime from the initial charge kill to prevent what exactly you did.

It charges quite quickly, you can get two charges off per clip, you can start with it, the one-shot kill range outdoes the Scattershot (which is a remarkably temperamental weapon, unless it’s in someone’s nostril), it can get headshots and it makes the sword absolutely useless, along with being being perfectly capable of going toe-to-toe with the Shotgun or Scattershot.

It’s really quite sad that an ordnance Shotgun is in for a fair fight with a pistol that acts like a shotgun when and only when charged up. Face to face, you’d better not be overconfident, because there’s no room for that.

The Boltshot’ll getcha ; )


In all seriousness, I certainly support making it a deshielding shotgun blast at maximum effectiveness. That way you couldn’t jump someone with the charge without at least wounding them a moderate amount first, or by following up with a punch. That way it would be more balanced with the other weapons. That way, a Shotgun and Scattershot would always win at point-blank range, assuming their users weren’t so slow they fired after being hit by both a Boltshot shell AND a melee.

I’d prefer it if it was like a mauler. Near point blank range and needing a melee, then it becomes a niche weapon. Be nice if it would shred a vehicle too, make it useful rather than just a camping weapon for camo users and corner huggers.

I think it’d be way more balanced if it acted like a mauler’s shot and would almost never one hit kill, but would take all your shields and you had to beat down as well. That would be so much better and would stop things like this from happening.

But… if the shotgun blast ONLY got rid of shields, wouldn’t it just be a terrible, useless version of the plasma pistol?

If there should be ANY nerf, it would be to reduce the range, and make the cooldown/reload time longer.

If not that, then leave it alone.

The only real problem is its range, which beats any other close range powerweapon

> But… if the shotgun blast ONLY got rid of shields, wouldn’t it just be a terrible, useless version of the plasma pistol?
>
> If there should be ANY nerf, it would be to reduce the range, and make the cooldown/reload time longer.
>
> If not that, then leave it alone.

You’re obviously a boltshot fanboy. No loadout weapon should one shot kill. Ever.
That was a horrible design addition to the game. It’s gotten to where 90%+ people in every game I play has it, unless it’s big team.

> It seems to only really be a problem when people don’t play smart. Those guys knew you had the boltshot, yet they kept running at you.
>
> If I get killed by one, I don’t go rushing right back to where the guy was. I hang back and take him out that way. Or stay just out of the range of it so he ends up wasting his shots.
>
> It is seriously easy enough to avoid that it isn’t an issue for me. Only 30 of my many, many deaths has come at the hands of the bolshot. 0 kills with it simply because I never even think to use it.
>
> I’m one of those people who thinks people should just adapt. Not exactly everyone’s favorite phrase…

So when people can spawn with rocket launchers in halo 5 you’re just gonna say “adapt”? People are spawning with shotguns right now and that’s what you’re saying.

I managed to score a killtacular with the boltshot on Haven downstairs in the middel where the scattershot spawn in start of a match. That was when I too relized it was way too powerful. And what’s the best I would’ve got a killtrocity if I hadn’t been laughing my -Yoink- off due to the boltshot killtacular.
But yeah, it sure needs a nerf…

> So when people can spawn with rocket launchers in halo 5 you’re just gonna say “adapt”? People are spawning with shotguns right now and that’s what you’re saying.

Seems a pretty simple concept - I can see being duped by a guy with boltshot once in a match. After that you obviously shouldn’t keep running in his face. If he’s camping, then stay out of confined areas whenever possible and either take wide births around blind corners or sprint/jump around them.

If you get killed by the same guy using a boltshot more than once in a game- it’s really your own fault for not adjusting your playstyle to counter that of your opponents’.

Admittedly, I’d like to see the individual shot damage increased slightly and the shotgun burst have a wider spread (effectively decreasing range).