The boltshot isn't OP...

…it’s just bad for CQC combat in general.

The boltshot has pretty much replaced melee combat, made the sword/hammer almost useless, and reduced the value of the shotgun and scatter-shot.

Every consistent counter against the boltshot involves avoiding close-quarters, which isn’t too hard actually. That being said, I kind of miss my melee kills. I miss using the sword. I really miss using the hammer. I’d like to use the shotty and scatter more often.

The boltshot isn’t OP, but it’s killing CQC variety.

You agree that it makes sword/hammer/melee useless, and it poops on shotties, but you don’t think it is OP?! Is that what i just read?

Please tell me how to avoid CQC when half the game-types in this game revolve around it and the other half heavily rely on it?

That a secondary gun is more powerfull in CQC than a shotgun is overpowered. :frowning:

> You agree that it makes sword/hammer/melee useless, and it poops on shotties, but you don’t think it is OP?! Is that what i just read?

I didn’t say it poops on shotties, but that it reduces the effectiveness of them.

The reason I say it isn’t OP is because, while it is powerful, it’s just a CQC weapon. The majority of combat in this game is mid-range, so the boltshot isn’t drastically changing the outcome of the game.

> Please tell me how to avoid CQC when half the game-types in this game revolve around it and the other half heavily rely on it?

But they don’t? The majority of combat in every Halo game is mid-range.

Boltshot is overpowered for a loadout weapon, if it becomes a map pickup i dont have a problem with it.

> > You agree that it makes sword/hammer/melee useless, and it poops on shotties, but you don’t think it is OP?! Is that what i just read?
>
> I didn’t say it poops on shotties, but that it reduces the effectiveness of them.
>
> The reason I say it isn’t OP is because, while it is powerful, it’s just a CQC weapon. The majority of combat in this game is mid-range, so the boltshot isn’t drastically changing the outcome of the game.

It doesn’t matter where the combat is. At some point you are forced into CQC. When the BS can rip shields away at the same distance a shottie mildly hurts the shields then yes it is OP. think if it like if the magnum out did the DMR.

Is this some sort of an elaborate game we are playing? The Boltshot is overpowered, period. Why do people keep defending it like it’s a normal weapon everyone should have? It’s a mid range support power weapon. It takes a Spartan’s shields down at mid range so that the other teammates can clean up the kill. Also, it’s a one shot kill weapon at mid-close range. I repeat, it’s a one shot kill… Not only that, you spawn with it. Something is not right here. All this does is help those who are unskilled at the game. It’s a power weapon and it is OP, no doubt about that.

Can’t tell if serious or trolling…

> > > You agree that it makes sword/hammer/melee useless, and it poops on shotties, but you don’t think it is OP?! Is that what i just read?
> >
> > I didn’t say it poops on shotties, but that it reduces the effectiveness of them.
> >
> > The reason I say it isn’t OP is because, while it is powerful, it’s just a CQC weapon. The majority of combat in this game is mid-range, so the boltshot isn’t drastically changing the outcome of the game.
>
> It doesn’t matter where the combat is. At some point you are forced into CQC. When the BS can rip shields away at the same distance a shottie mildly hurts the shields then yes it is OP. think if it like if the magnum out did the DMR.

If you’re being forced into CQC combat then that’s just you making a mistake.

An OP weapon is one that can determine the outcome of the game, like the Banshee in Reach. My point is that people should stop -Yoinking!- about the BS for BS reasons. It’s ridiculously easy to avoid.

> Is this some sort of an elaborate game we are playing?

Yes, actually. You wouldn’t understand that though.

> > > > You agree that it makes sword/hammer/melee useless, and it poops on shotties, but you don’t think it is OP?! Is that what i just read?
> > >
> > > I didn’t say it poops on shotties, but that it reduces the effectiveness of them.
> > >
> > > The reason I say it isn’t OP is because, while it is powerful, it’s just a CQC weapon. The majority of combat in this game is mid-range, so the boltshot isn’t drastically changing the outcome of the game.
> >
> > It doesn’t matter where the combat is. At some point you are forced into CQC. When the BS can rip shields away at the same distance a shottie mildly hurts the shields then yes it is OP. think if it like if the magnum out did the DMR.
>
> If you’re being forced into CQC combat then that’s just you making a mistake.
>
> An OP weapon is one that can determine the outcome of the game, like the Banshee in Reach. My point is that people should stop -Yoinking!- about the BS for BS reasons. It’s ridiculously easy to avoid.
>
>
>
> > Is this some sort of an elaborate game we are playing?
>
> Yes, actually. You wouldn’t understand that though.

The Boltshot is Overpowered, period.

The boltshot is broken at its very core. People like to try and say “well the shotty/scattershot have 6-5 shots” and “If you are missed you are done”.

The main issue with the boltshot is that a spawning weapon forces the players with POWER weapons to react to the BS and not the other way around. A boltshot can go toe to toe with the CQC power weapons and win.

When a player has a power weapon they should be at the advantage. The other players should be thinking how to deal with this player in a superior position. Should I try to bait him with grenades? Should I try some fancy footwork? Retreat? Push with two player?

The boltshot completely demolishes that aspect of the game. The situation turns into: “Oh that person has a shotty/scatter/hammer/sword, well better whip out my boltshot…”

And that is just the power weapons. That alone makes it OP. Where the auto weapons are most effective the boltshot can kill or severely damage the other player much faster than they could dish it out.

Better yet at the range where the auto weapons outrange the damage zone then headshot weapons are much more effective than the autos.

The bottom line is that the boltshot overcharge needs both a range and more importantly a damage nerf(no OHK). At most it should be able to break shields which also means that it could still clean up weakened opponents with shields basically extending your melee range rather than what it is now.

To be fair the single shots could use a buff so you can get a kill before reloading.

> To be fair the single shots could use a buff so you can get a kill before reloading.

In all due respect. No.

> > To be fair the single shots could use a buff so you can get a kill before reloading.
>
> In all due respect. No.

So theoretically AFTER a overcharge range and damage NERF it is suddenly too much to let it be able to kill in single shots with ONE magazine with 9 shots breaking shields and the 10th as a headshot?

If and only if the BS gets an overcharge nerf should the single shots get a buff.

> > Please tell me how to avoid CQC when half the game-types in this game revolve around it and the other half heavily rely on it?
>
> But they don’t? The majority of combat in every Halo game is mid-range.

First this is the only Halo where a defult beat a power weapon which was not to be happening and there is a rare mid range that DMR dominates so DMR and BS stay getting all the map

> > > To be fair the single shots could use a buff so you can get a kill before reloading.
> >
> > In all due respect. No.
>
> So theoretically AFTER a overcharge range and damage NERF it is suddenly too much to let it be able to kill in single shots with ONE magazine with 9 shots breaking shields and the 10th as a headshot?
>
> If and only if the BS gets an overcharge nerf should the single shots get a buff.

Do I understand this corretly? After the boltshot is nerfed, it will still be able to take a Spartans shields down. Also, whenever the Spartan have full shields, the boltshot will be able to kill someone with normal shots in one clip? This will still be considered overpowered.

Think of it this way. How many plasma pistol shots does it take to kill someone? It takes quite a few bullets, eh? However, it’s able to take down shields with a charged shot. Check out this video on youtube. http://www.youtube.com/watch?v=z1MaZYj--zY

listen, I’m trying to speak in a respectful manner. What’s with all the caps and underlining?

> > > > To be fair the single shots could use a buff so you can get a kill before reloading.
> > >
> > > In all due respect. No.
> >
> > So theoretically AFTER a overcharge range and damage NERF it is suddenly too much to let it be able to kill in single shots with ONE magazine with 9 shots breaking shields and the 10th as a headshot?
> >
> > If and only if the BS gets an overcharge nerf should the single shots get a buff.
>
> Do I understand this corretly? After the boltshot is nerfed, it will still be able to take a Spartans shields down. Also, whenever the Spartan have full shields, the boltshot will be able to kill someone with normal shots in one clip? This will still be considered overpowered.
>
> Think of it this way. How many plasma pistol shots does it take to kill someone? It takes quite a few bullets, eh? However, it’s able to take down shields with a charged shot.
>
> listen, I’m trying to speak in a respectful manner. What’s with all the caps and underlining?

The Plasma Pistol can kill a player without overheating with body shots, so why can’t the Boltshot kill with headshots?

> The boltshot isn’t OP, but it’s killing CQC variety.

Watch this video man. The boltshot is Overpowered.

http://www.youtube.com/watch?v=WTO30y8-MgE

The weapon itself isn’t
Having it as a loadout is

It doesn’t replace Melee
It replaces ALL close range combat
It’s better than both the shotgun and scattershot
Bulltrues swords
Hammer sucks anyways

It’d be fine as an Ordinance call.