I Personally think that the Boltshot is Overpowered as a Secondary Weapon in your personal loadout, it should either have Range or Damage nerf.
My Reasons:
1:MAIN REASON, A friend an I tested out the Boltshot compared to a UNSC shotgun, the UNSC and Boltshot have the SAME kill range, and at one point it seemed the Boltshot had a better Kill range(albeit minor), ultimately that is a BIG no because the UNSC Shotgun is a power weapon that you get via Ordinance drops or Maps spawns, but the Boltshot you can ALWAYS spawn with…a weapon you start out with having the same lethal abilities as a POWER WEAPON is NOT ok.
2:Because of this 1 gun some people cannot play the way they want to on certain maps, some people like to use the AR and its counterparts but you can’t necessarily play the Rush/Assault style gameplay with a gun that is as Strong as the UNSC Shotgun even if it has a charge.
3:Yes there are ways to conteract it and such, but they don’t always work and depending on circumstance won’t, You could throw a grenade…but have none, could use Hologram…but don’t have it equipped or they don’t fall for it, there are a wide variety of things to counteract it, but…why? why should I have to slow down my game or change my entire thought process just because EVERYONE can have a mini-UNSC Shotgun??? it is just Overpowered and stupid.
4: Not difficult to use at all, I used it when I first got it and destroyed…easily, after that game an Enemy tried to use the Boltshot, when he missed so much I asked “How? how do you mess up that bad with the Boltshot?!”, I soon dropped the Boltshot from my weapons I use because it just felt…wrong to use.
5: There is more I could list but its late and im just gonna leave this so you guys can list your opinions, I will most likely check back tomorrow or today to list counterpoints or just make a point.