The Best Secondary Weapon

After watching this video: http://m.youtube.com/watch?v=09PDAnnmp3I
I decided I would go ahead and see which secondary people would choose as their favorite, and then vote for their top and post the order in which people would list the three secondaries from best to weakest and why.

  1. Magnum- Great range, great kill times, and a scope as it’s special ability. There is really just no replacing this gun.
  2. Boltshot- A sidearm with a weak main attack that’s only good if you already took down the enemy’s shield but makes up for it with a charge up Halo 3 mauler shot as the special. Tricky to use but it is very rewarding.
  3. Plasma Pistol- the worse kill time of all the guns, it’s only redeeming factor is it’s special EMP charge up shot that can disable vehicles and/or shields but can’t really finish the enemy off.

If you use firepower or dislike all the secondary then please explain why in your post.
Also please refrain from calling weapons OP or raging in this thread.

BOLTSHOT IS OP

LOLOLOLOLOLLOLOLOL

I use the Magnum, simply out of pride.

> BOLTSHOT IS OP
>
>
> LOLOLOLOLOLLOLOLOL
>
> I use the Magnum, simply out of pride.

Sigh I suppose I was just asking that.
Thanks for posting your favorite sidearm through.

I have two loadouts with Magnums, one with Boltshot, one with Plasma Pistol. I wouldn’t consider any of them truly better than it being comparing apples to oranges; they’re all meant for different things.

Magnum: longer range, headshot capable, good for a quick finish if enemy shields are down and you need to reload, and/or killing someone really, really fast if you’ve got good enough aim and are at the right range.

Downfalls are that everything it does is outclassed by the precision rifles, magazine size isn’t too great, and it appears to have bloom, real or not.

Boltshot: Near pointless primary fire - takes an entire magazine (10 shots) to drop a player’s shields. Headshot capable, but primarily useful for situations you’d find a Mauler useful, but not capable of the insane speed of the infamous Mauler-whack for which the Mauler was removed from matchmaking in Halo 3.

Downfalls are, again, the crappy primary fire forces the weapon to only really serve with its secondary function. Goes through ammo very quickly using its secondary function.

Plasma Pistol: EMP, EMP, E - M - P. Disables vehicles and shields, has some tracking. It’s a very combo happy weapon because it doesn’t do much by itself, but what makes it shine is how much it adds to your follow-up.

Downfalls are, like the Boltshot, relatively useless primary fire which it burns through even faster than in previous games. You also get less overcharged shots, it seems, too.

@VincentKurayama
Yes, they’re all rather balanced (even the Boltshot) but the point is which would you choose as your favorite or your most used.

Also in CQC the Magnum outclasses the precision weapons, most of the sidearms can. And it doesn’t take a full clip to kill another player with either the Magnum or the Boltshot, you just need timing and accuracy to get the kills.

I use a combination of all 3 with no real preference. In an area that I know that has tight hallways, the Boltshot is a must. The magnum is great because it easily does my damage than the DMR, but with significantly less range and a ton more bloom. The PP I use to get the first people who go for the tank or the gauss hogs. Each one is situational and has moments where they shine better in certain oncoming events.

> but not capable of the insane speed of the infamous Mauler-whack for which the Mauler was removed from matchmaking in Halo 3.

The mauler-whack as you call it was never removed from matchmaking. Also, that was way less overpowered than the boltshot. Do you know why? Because you don’t -Yoinking!- spawn with it.

If you could only use secondary weapons in a game, Pistol would stomp the Boltshot and Plasma Pistol 9 times out of 10. It is good close and long range, it has a zoom feature, high rate of fire, and is a 6-shot kill.

Boltshots are really easy to shut down and Plasma Pistols are only useful in BTB (the noob combo is a lot less effective in Halo 4 than in previous games).

Firepower:

Assault Rifle. :slight_smile:

> Firepower:
>
> Assault Rifle. :slight_smile:

This.

> > but not capable of the insane speed of the infamous Mauler-whack for which the Mauler was removed from matchmaking in Halo 3.
>
> The mauler-whack as you call it was never removed from matchmaking. Also, that was way less overpowered than the boltshot. Do you know why? Because you don’t -Yoinking!- spawn with it.

But the Mauler never had a charge up, and there is a MLG tactic of jumping when you turn a corner so if there’s a camper you can dodge his attack. Now that people are smartening up to the boltshot users I see a lot less deaths to them and much less use of the once infamous Boltshot.

> Firepower:
>
> Assault Rifle. :slight_smile:

Same here. :slight_smile:

> > but not capable of the insane speed of the infamous Mauler-whack <mark>for which the Mauler was removed from matchmaking in Halo 3.</mark>
>
> The mauler-whack as you call it was never removed from matchmaking. Also, that was way less overpowered than the boltshot. Do you know why? Because you don’t -Yoinking!- spawn with it.

Reading comprehension fail. I highlighted the portion you didn’t read properly.

The Mauler was removed from matchmaking, not the capability to perform a Mauler-whack, as that wouldn’t be possible.

And yes, on Guardian, you could pick up a Mauler straight away in Team Slayer within 5 seconds of spawning. And no, the Mauler was worse: it had no charging time and being in melee range for someone with it would leave you dead as soon as you even heard them fire because the melee animation follows so quickly on it that you’re being hit with a melee as you hear the Mauler fire.

Firepower is over-rated i prefer Mobility used with active camo so that i can get to all those WONDERFUL TOYS JUST LYING ON THE GROUND FOR THE TAKING MUHAHAHAHA!!!

> > > but not capable of the insane speed of the infamous Mauler-whack <mark>for which the Mauler was removed from matchmaking in Halo 3.</mark>
> >
> > The mauler-whack as you call it was never removed from matchmaking. Also, that was way less overpowered than the boltshot. Do you know why? Because you don’t -Yoinking!- spawn with it.
>
> Reading comprehension fail. I highlighted the portion you didn’t read properly.
>
> The Mauler was removed from matchmaking, not the capability to perform a Mauler-whack, as that wouldn’t be possible.
>
> And yes, on Guardian, you could pick up a Mauler straight away in Team Slayer within 5 seconds of spawning. And no, the Mauler was worse: it had no charging time and being in melee range for someone with it would leave you dead as soon as you even heard them fire because the melee animation follows so quickly on it that you’re being hit with a melee as you hear the Mauler fire.

Narrows, Guardian, Pit, Snowbound, Isolation all had maulers to my knowledge.

vehicle on the maps= plasma pistol.

no vehicles=boltshot.

> > > > but not capable of the insane speed of the infamous Mauler-whack <mark>for which the Mauler was removed from matchmaking in Halo 3.</mark>
> > >
> > > The mauler-whack as you call it was never removed from matchmaking. Also, that was way less overpowered than the boltshot. Do you know why? Because you don’t -Yoinking!- spawn with it.
> >
> > Reading comprehension fail. I highlighted the portion you didn’t read properly.
> >
> > The Mauler was removed from matchmaking, not the capability to perform a Mauler-whack, as that wouldn’t be possible.
> >
> > And yes, on Guardian, you could pick up a Mauler straight away in Team Slayer within 5 seconds of spawning. And no, the Mauler was worse: it had no charging time and being in melee range for someone with it would leave you dead as soon as you even heard them fire because the melee animation follows so quickly on it that you’re being hit with a melee as you hear the Mauler fire.
>
> Narrows, Guardian, Pit, Snowbound, Isolation all had maulers to my knowledge.

Guardian used to have them, yes, but I know for a fact they were removed in matchmaking. I’d have to look for information on the others as I can’t remember off the top of my head. While the Shotgun can do similar to what the Mauler did in Halo 3, it is notably slower, and obviously shows up on the map less.

> Firepower:
>
> Assault Rifle. :slight_smile:

> Narrows, Guardian, Pit, Snowbound, Isolation all had maulers to my knowledge.
>
> Guardian used to have them, yes, but I know for a fact they were removed in matchmaking. I’d have to look for information on the others as I can’t remember off the top of my head. While the Shotgun can do similar to what the Mauler did in Halo 3, it is notably slower, and obviously shows up on the map less.

I think other maps had them too according to Halo 3 wiki. Don’t call me out for not being able to read without knowing your facts. It makes you look like a -Yoink!- just saying. You basically called me illiterate. -Yoink!-.

*** You were right about Guardian’s being removed from matchmaking however ***

I used the magnum for its range, rate of fire, and the memories. Oh yeah, and I suck with the boltshot, and I do not play BTB or Dom. enough to use the PP