Considering the best things of all HALO Games. What do you think are the ones that should not be missing in Halo Infinite?
One of these in my opinion is the posibility of use your own character (armor, gender, voice) in campaign, like Reach. Maybe not with Master Chief, but would be cool another option in the campaign where you can be part of the history with your own Spartan. I loved this in Halo Reach and i´m waiting for more like this
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> Considering the best things of all HALO Games. What do you think are the ones that should not be missing in Halo Infinite?
> One of these in my opinion is the posibility of use your own character (armor, gender, voice) in campaign, like Reach. Maybe not with Master Chief, but would be cool another option in the campaign where you can be part of the history with your own Spartan. I loved this in Halo Reach and i´m waiting for more like this
I’m very curious how Coop would work, and I’d rather see players 2, 3, and 4 play as their own Spartans from multiplayer instead of having 4 Master Chiefs running around again. Provided there aren’t any other characters interwoven in the story that could work (Much like the Arbiter in Halo 3, how they just modified the cutscenes and dialogue in Coop so that he would always accompany Master Chief through it).
Honestly. The one thing I really want to see is Elites back in multiplayer. I get this topic has always been controversial. But if 343 just bites the bullet and shrinks them, instead of hunching them over, they would be balanced. Here’s a mocked up side-by-side comparison of a Spartan and Elite in Halo Reach with the Elite scaled to the same height as a Spartan.
Before:
https://www.halopedia.org/images/2/29/Halo_Reach_Biped_Comparison.png
After:
https://ibb.co/FhRXRWf
As you can see here the Spartan and the Elite have the same proportions in Halo Reach, the Elite and Spartan are looking at slightly different angles (the Spartan is looking a little up, while the Elite is looking a little down) which is why the arms, and heads aren’t quite perfectly lined up. But with proportions lined up so precisely the Elite could have the exact same hitboxes as the Spartan does. The only difference would be that the Elite’s head is slightly forward from the Spartan’s when shooting from the side, but having the hitbox be slightly forward to match it wouldn’t cause balancing problems. Especially since the Reach Elite model was designed so it’s head could be easily shot from any angle, as it’s standing upright, and the Reach model doesn’t have any holes in its hitboxes like the Halo 3 model does.
If they did this, Elites could be added and unrestricted in ranked/social modes. Though I wouldn’t be surprised if actual tournaments stay the current course, where everyone not only uses the same player model, but also must use the default armor set as well to avoid any possible visual inconsistency (that’s often forgotten when the “MLG banned Elites” part of the debate comes up in the argument, that players always had to wear default armor as well).
I know there are some people in the community that don’t want to see Elites shrunk down, but it is the best and most balanced way to get them back in the game without upsetting anyone, and without restricting them from certain game modes.