The Best Ideas Around The Forums (IMHO)

So, I’ve seen quite a lot of good, popular ideas on the forums, but their threads tend to die after a week or so. So I’ve decided to make a thread including my favorites, and a few of my own, and you can keep it on top by posting the best ideas you’ve seen or original new ones of your own, as well as pointing out flaws and ways to improve the ideas. The ones I think are best are in italics.

More on next page, in red text.

FLARES
A new piece of equipment or a grenade, you use it to create smoke in your team’s color. This allows you to call for backup, however enemies will know where to find you. It also allows you to signal to near allied drivers that you want a ride in their vehicle.

FORERUNNER PLAYER MODELS
In Halo 3, you could choose an Elite. Same in Halo: Reach. However, Halo 4 might not have Elites, so Forerunners could be added. They should be harder to kill, with better shields, but should be taller and unable to take cover in as many spots as Spartans.

NEW DMR
It doesn’t need to be a DMR, but somebody had an idea of a single shot 4x scope weapon, that doesn’t kick you out of your scope when hit. However, it has large bloom when moving, making short range fighting with it very hard. It was suggested as a DMR, but could be a new Forerunner weapon.

SKULL FINDING MIX
This is one of my own ideas. Some people want to try to find skulls, but some want to start with them. So I thought up a new system. You would get Bronze (Silver) and Gold Skulls free, but have to find Silver (better than Bronze) and Platinum (better than Gold).

MP ARMOR SKULL
Following up on the previous idea, a new Campaign only Silver skull that lets you use your MP Armor in the Campaign. The guy who suggested this wanted it to be one to find, that’s why it’s Silver, not Bronze. More in the link.

<em>AI SWAP SKULL</em>
Another Skull Idea, this one would be Silver, due to it’s epic. Someone suggested this and linked this video. If you didn’t watch it, it swaps the AI so you fight against your normal allies alongside your normal enemies. More in the link.

DYNAMIC WEATHER
An Idea that’s cropped up a few times, having rain, storms and sandstorms could be very interesting, as long as they don’t make the gameplay too random, just, say, decrease view distance or speed up rockets and grenades.

<em>COMPLETE DARKNESS FX</em>
Pointed out by it’s maker in this thread, it’s basically a new FX that blocks out ALL natural light. You can only see with lights and flashlights, and the lights can be controlled by levers. I would add a slider to it, alowing you to make it, say, 90% darker.
<em>MIST</em>
Pointed out and made by the same person as above. Basically a mist on Infection maps. This has lots of room for expansion - different colors, poisonous mist patches, etc. Poisonous mist could be put in common camp spots (like the tunnel on Sword Base) to discourage camping.

FLOOD INFECTION
Same dude as above. Zombies are replaced with Flood who can see in the dark, and there is a mixture of light spots and dark spots, making moving around more dangerous, but staying near a light source is more dangerous too.

EVIL MAPS
Same guy AGAIN. This time he suggested the sky in infection being red and full of lightning, and scary music playing in the background. This could also be a Forge FX.

BUTTON MAPPING
Pointed out in this thread, basically choosing EVERY button’s effect and saving your own control schemes.

CORTANA ON HUD
A simple idea suggested by someone on the forums. Basically, Cortana appears on your HUD when she’s speaking. Just a basic bit of visual feedback.

VULTURES
An idea of mine. There should be levels where you can use the Vulture from Halo Wars. It should have you fighting against Scarab equivalents, Banshee equivalents, Super Sentinels and new mini-boss vehicles, as well as ‘bombing’ infantry forces. NOT available in non-special scenarios.

<em>BOTS</em>
This one has popped up a few times now. If you don’t have Live, want Practice, or want to play on your own maps/game modes, Bots are very useful. You should be able to choose their skill and set what they aim for (Kills, K/D, Objective/Random) and how many there is.

WEAPON CUSTOMIZATION
This is a brilliant idea for Forge, Firefight and Custom Games, that lets you change the stats of each weapon like you do the player’s speed, etc. and change Clip Size, Scopes, Projectiles, etc. It would also allow 343 to nerf/buff weapons really easily.

<em>FORGE ‘CUTTER’</em>
An idea I found on the forums that said you should be able to create holes in things, like holes in walls and ‘murder holes’. I think this should be the monitor’s ‘attack’, and be able to be toggled on and off if you want to be able to use RT for zooming around.
<em>FORGE LINKING</em>
Same dude as above. he suggested being able to lock pieces together. This would let you put extra armor on vehicles, attach chainguns to Mongeese, makeshift seats to Hornets, even things like having Man Cannons on vehicles. The possibilities are infinite.

COPY AND PASTE
Same dude as above brought this up, but’s it’s an ancient idea. Copying and Pasting items in Forge, keeping the angle, respawn time, color, and all the other edits you made through menus. This would have NO negative effects, and be very useful.

> So, I’ve seen quite a lot of good, popular ideas on the forums, but their threads tend to die after a week or so.

I doubt if they were THAT popular they would die out that quickly.

Also, TBH, none of those ideas sound all that appealing except for forerunner skin in multiplayer, and even that… I don’t know, there’s just some more Halo-ish when everyone is a Spartan.

There should be a lot of weather options in Forge mode. Also the option to change the time of the day.

Here is an idea of mine about some FX effects and Infection stuff

I think they are pretty good ideas. :slight_smile:

The MP armour skull was mine! :slight_smile: (Although someone else could have had the same idea I suppose) Glad to see you liked it.

I think an important and extremely popular ideas worth mentioning is CUSTOM BUTTON MAPPING.

> So, I’ve seen quite a lot of good, popular ideas on the forums, but their threads tend to die after a week or so. So I’ve decided to make a thread including my favorites, and a few of my own, and you can keep it on top by posting the best ideas you’ve seen or original new ones of your own, as well as pointing out flaws and ways to improve the ideas.
>
>
>
> > FLARES
> > A new piece of equipment or a grenade, you use it to create smoke in your team’s color. This allows you to call for backup, however enemies will know where to find you. It also allows you to signal to near allied drivers that you want a ride in their vehicle.
>
> no.
>
>
>
> > FORERUNNER PLAYER MODELS
> > In Halo 3, you could choose an Elite. Same in Halo: Reach. However, Halo 4 might not have Elites, so Forerunners could be added. They should be harder to kill, with better shields, but should be taller and unable to take cover in as many spots as Spartans.
>
> no.
>
>
>
> > NEW DMR
> > It doesn’t need to be a DMR, but somebody had an idea of a single shot 4x scope weapon, that doesn’t kick you out of your scope when hit. However, it has large bloom when moving, making short range fighting with it very hard. It was suggested as a DMR, but could be a new Forerunner weapon.
>
>
>
> no.
>
>
>
> > SKULL FINDING MIX
> > This is one of my own ideas. Some people want to try to find skulls, but some want to start with them. So I thought up a new system. You would get Bronze (Silver) and Gold Skulls free, but have to find Silver (better than Bronze) and Platinum (better than Gold).
>
> no. lazy people got to get there own skulls
>
>
>
> > MP ARMOR SKULL
> > Following up on the previous idea, a new Campaign only Silver skull that lets you use your MP Armor in the Campaign. The guy who suggested this wanted it to be one to find, that’s why it’s Silver, not Bronze.
>
> no.
>
>
>
> > AI SWAP SKULL
> > Another Skull Idea, this one would be Silver, due to it’s epic. Someone suggested this and linked this video. If you didn’t watch it, it swaps the AI so you fight against your normal allies alongside your normal enemies.
>
> no.
>
>
>
> > DYNAMIC WEATHER
> > An Idea that’s cropped up a few times, having rain, storms and sandstorms could be very interesting, as long as they don’t make the gameplay too random, just, say, decrease view distance or speed up rockets and grenades.
>
> yes.
> That’s how it goes.

> > So, I’ve seen quite a lot of good, popular ideas on the forums, but their threads tend to die after a week or so.
>
> I doubt if they were THAT popular they would die out that quickly.
>
> Also, TBH, none of those ideas sound all that appealing except for forerunner skin in multiplayer, and even that… I don’t know, there’s just some more Halo-ish when everyone is a Spartan.

I liked in halo 2/3 how you could be a spartan or a elite whenever you wanted…

> The MP armour skull was mine! :slight_smile: (Although someone else could have had the same idea I suppose) Glad to see you liked it.
>
> I think an important and extremely popular ideas worth mentioning is CUSTOM BUTTON MAPPING.

HELL YES PLEASE Im loving the CUSTOM BUTTON MAPPING idea

> > So, I’ve seen quite a lot of good, popular ideas on the forums, but their threads tend to die after a week or so. So I’ve decided to make a thread including my favorites, and a few of my own, and you can keep it on top by posting the best ideas you’ve seen or original new ones of your own, as well as pointing out flaws and ways to improve the ideas.
> >
> >
> >
> > > FLARES
> > > A new piece of equipment or a grenade, you use it to create smoke in your team’s color. This allows you to call for backup, however enemies will know where to find you. It also allows you to signal to near allied drivers that you want a ride in their vehicle.
> >
> > no.
> >
> >
> >
> > > FORERUNNER PLAYER MODELS
> > > In Halo 3, you could choose an Elite. Same in Halo: Reach. However, Halo 4 might not have Elites, so Forerunners could be added. They should be harder to kill, with better shields, but should be taller and unable to take cover in as many spots as Spartans.
> >
> > no.
> >
> >
> >
> > > NEW DMR
> > > It doesn’t need to be a DMR, but somebody had an idea of a single shot 4x scope weapon, that doesn’t kick you out of your scope when hit. However, it has large bloom when moving, making short range fighting with it very hard. It was suggested as a DMR, but could be a new Forerunner weapon.
> >
> >
> >
> > no.
> >
> >
> >
> > > SKULL FINDING MIX
> > > This is one of my own ideas. Some people want to try to find skulls, but some want to start with them. So I thought up a new system. You would get Bronze (Silver) and Gold Skulls free, but have to find Silver (better than Bronze) and Platinum (better than Gold).
> >
> > no. lazy people got to get there own skulls
> >
> >
> >
> > > MP ARMOR SKULL
> > > Following up on the previous idea, a new Campaign only Silver skull that lets you use your MP Armor in the Campaign. The guy who suggested this wanted it to be one to find, that’s why it’s Silver, not Bronze.
> >
> > no.
> >
> >
> >
> > > AI SWAP SKULL
> > > Another Skull Idea, this one would be Silver, due to it’s epic. Someone suggested this and linked this video. If you didn’t watch it, it swaps the AI so you fight against your normal allies alongside your normal enemies.
> >
> > no.
> >
> >
> >
> > > DYNAMIC WEATHER
> > > An Idea that’s cropped up a few times, having rain, storms and sandstorms could be very interesting, as long as they don’t make the gameplay too random, just, say, decrease view distance or speed up rockets and grenades.
> >
> > yes.
> > That’s how it goes.
>
> Reasons?

You say Elites won’t be in Halo 4? Well there has to be covenant weapons and vehicles whether they’re purple (covenant) or green (Elite). And Elites are allies with the UNSC so there is a possibility that they’re both looking for master chief and while you’re already half way through the campaign, the UNSC and Elites come along. That way, you could play as all 3 -Forerunner, Elites and Spartans.

I’m not saying Halo 4 won’t have Elites, just that it MIGHT not have Elites.

> New Idea Added.

That MIST idea, I didn’t come up with that. You don’t see that in my thread.

But that’s a pretty good idea OP! :smiley:

> New Idea Added.

> COMPLETE DARKNESS FX
> Pointed out by it’s maker in this thread, it’s basically a new FX that blocks out ALL natural light. You can only see with lights and flashlights, and the lights can be controlled by levers. I would add a slider to it, alowing you to make it, say, 90% darker.

Could be very cool for certain gametypes.

> MIST
> Pointed out and made by the same person as above. Basically a green mist on Infection maps. This has lots of room for expansion - different colors, poisonous mist patches, etc. Poisonous mist could be put in common camp spots (like the tunnel on Sword Base) to discourage camping.

Only concern is that this might cause too much graphical slow-down.

> BUTTON MAPPING
> Pointed out in this thread, basically choosing EVERY button’s effect and saving your own control schemes.

On one hand I like the idea of this, but on the other hand, it might make “button combos” too easy.

> CORTANA ON HUD
> A simple idea suggested by someone on the forums. Basically, Cortana appears on your HUD when she’s speaking. Just a basic bit of visual feedback.

Could be annoying in firefights.

> > New Idea Added.
>
> That MIST idea, I didn’t come up with that. You don’t see that in my thread.
>
>
> But that’s a pretty good idea OP! :smiley:

"The Atmosphere: I want Infection to be scary. So I suggest the following ideas that I got for it.
1: Make it darker and add some fog or mist in."

Yes, you did. But I added new stuff to it when I put it in the thread.

> > CORTANA ON HUD
> > A simple idea suggested by someone on the forums. Basically, Cortana appears on your HUD when she’s speaking. Just a basic bit of visual feedback.
>
> Could be annoying in firefights.

It’d just be a small icon in the corner, no bigger than the Minimap.

> > > New Idea Added.
> >
> > That MIST idea, I didn’t come up with that. You don’t see that in my thread.
> >
> >
> > But that’s a pretty good idea OP! :smiley:
>
> "The Atmosphere: I want Infection to be scary. So I suggest the following ideas that I got for it.
> 1: Make it darker and add some fog or mist in."
>
> Yes, you did. But I added new stuff to it when I put it in the thread.

Ah, I see… Nice. :slight_smile:

Flares: I take it this wasnt thought out? You can see when a team mate is shooting or being shot at by the color of thier waypoint, so this is useless.

Forerunner player model: IMHO it wouldnt make sense for MM because forerunners are way more advanced than spartans, so them putting the forerunners on the same playing field as spartans is not an option.

New DMR: IMHO it would only make sense to bring the BR back, but it needs to be a fresh take on it, not a reskinned halo 3 BR

Bronze skulls? You mean gold. Silver and gold, not bronze and silver skulls.

Button mapping IS A MUST

Cortana doesnt need to be all up in your face when she is already in your ear.

Everything regarding forge weather is awesome IMHO

> > So, I’ve seen quite a lot of good, popular ideas on the forums, but their threads tend to die after a week or so.
>
> I doubt if they were THAT popular they would die out that quickly.
>
> Also, TBH, none of those ideas sound all that appealing except for forerunner skin in multiplayer, and even that… I don’t know, there’s just some more Halo-ish when everyone is a Spartan.

I disagree entirely. I have spent now over 6 years, since the day Halo 2 came out, with my player model set to Elite. Having Elites doesn’t ruin the game remotely, in fact, removing them from general multiplayer was one of the WORST mistakes Bungie made. There was an entire community of clans and friends all basing their experience around Covenant fiction, and ever since Reach came out that community got the shaft, ever since Reach’s release the Elite community has quite literally halved, as most former Elite fans simply didn’t even bother buying the game, or traded it in after a few weeks.

I want my damn friends back on Halo. And the only way that will happen is if Elites come back, and are a full-on option again. ADDING whatever the new enemy happens to be is perfectly welcome, so long as it doesn’t serve as a replacement for a disappearing model.

Also, Brutes should have been added in Halo 3, not gonna lie.

> Flares: I take it this wasnt thought out? You can see when a team mate is shooting or being shot at by the color of thier waypoint, so this is useless.
>
> Forerunner player model: IMHO it wouldnt make sense for MM because forerunners are way more advanced than spartans, so them putting the forerunners on the same playing field as spartans is not an option.
>
> New DMR: IMHO it would only make sense to bring the BR back, but it needs to be a fresh take on it, not a reskinned halo 3 BR
>
> Bronze skulls? You mean gold. Silver and gold, not bronze and silver skulls.
>
> Button mapping IS A MUST
>
> Cortana doesnt need to be all up in your face when she is already in your ear.
>
> Everything regarding forge weather is awesome IMHO

Flares: This is more noticeable, and visible to enemies.
Forerunner: Who knows how good MC’s new armor is? Plus, MP isn’t canon.
New DMR: This is nothing like the BR, just a new weapon that was first meant to be a DMR.
Bronze Skulls: In the suggestions, there is four skull types.
Cortana: It’s just a small icon in the corner, not like Halo 3’s Cortana momements.

> CORTANA ON HUD
> A simple idea suggested by someone on the forums. Basically, Cortana appears on your HUD when she’s speaking. Just a basic bit of visual feedback.

lol that was me. Search for John’s new armor, not bad.

> > CORTANA ON HUD
> > A simple idea suggested by someone on the forums. Basically, Cortana appears on your HUD when she’s speaking. Just a basic bit of visual feedback.
>
> lol that was me. Search for John’s new armor, not bad.

I did spend ages gathering links to each thread, but when I tried to post Waypoint logged me out.