The Beginning and the end result

Starting off…

When we all start halo 4 multiplayer on November 6, does anyone know what weapons and AAs we will start off with?

If not what do you think we will get?

Also do we unlock ordinance weapons? (i don’t mean for loadouts, but for the actual ordinance - although some would be cool for loadouts in certain gametypes)

Which weapons are ordinance (I have an idea which is which as some are a bit more obvious, i would just like a bit of confirmation)

End result

Secondly out of all we’ve seen what you have in one of your loadouts? From weapons to AAs and specializations.

My Personal choice for an end result is:
Primary: BR
Secondary: Boltshot
AA: Thruster pack
Mod: Advanced shields
Grenades: The Promethean ones look interesting - if the’re bad, plasmas all the way
Specialization: Wetworks

Hopefully there’s something for you to answer for me…
(I apreciate that some of these question my not have had confirmed answers but I’m not sure what has and has not been confirmed)

There are 5-6 default classes with all the perks/AA’s and primaries.
But to customize your own class you need to unlock the weapons perks and AA’s first.

Hopefully there will be no end result, at least not for a while. By that I mean 343 could include more specializations or equipment with the map DLC, or in updates.

> Hopefully there will be no end result, at least not for a while. By that I mean 343 could include more specializations or equipment with the map DLC.

interesting thought…

Although what would be your personal loadout?

> > Hopefully there will be no end result, at least not for a while. By that I mean 343 could include more specializations or equipment with the map DLC.
>
> interesting thought…
>
> Although what would be your personal loadout?

My load out would be:

Primary: Carbine
Secondary: AR
AA: either Hardlight shield or thruster pack or Auto Turret.
Tactical: Firepower
Support: Ammo

and my grenade would be the Promethean EMP one (forgot what its called)

and my two packages once i unlock them will be Operator and Pathfinder.

> > > Hopefully there will be no end result, at least not for a while. By that I mean 343 could include more specializations or equipment with the map DLC.
> >
> > interesting thought…
> >
> > Although what would be your personal loadout?
>
> My load out would be:
>
> Primary: Carbine
> Secondary: AR
> AA: either Hardlight shield or thruster pack or Auto Turret.
> <mark>Tactical</mark>: Firepower
> <mark>Support</mark>: Ammo
>
> and my grenade would be the Promethean EMP one (forgot what its called)
>
> and my two packages once i unlock them will be Operator and Pathfinder.

We get a choice of tactical AND support?

Not sure. It’ll take a bit of time trying things out to see which works best for me. But here’s what I’ll likely choose to try out first:

Primary: BR
Secondary: DMR
Mod: Firepower (or whatever it’s called that lets you use 2 primary weapons)
Specialization: Wetworks, most likely
AA: Either Hardlight Shield or Thrust Pack

Any word on ordinance? Is it upgraded throughout or not?

Loadout 1: Close Combat
Primary: Battle Rifle
Secondary: Assault Rifle
Grenade: Plasma Grenade
Tactical: Firepower
Support: Explosives
Armor Ability: Jet Pack
Specialization: Rogue

Loadout 2: Forerunner
Primary: Light Rifle
Secondary: Boltshot
Grenade: Pulse Grenade
Tactical: Shielding
Support: Ordinance Priority(So I can get my scattershot)
Armor Ability: Promethean Vision
Specialization: Stalker

Loadout 3: Big Team
Primary: DMR
Secondary: Plasma Pistol
Grenade: Plasma Grenade
Tactical: AA Efficiency
Support: Grenadier
Armor Ability: Hardlight Shield
Specialization: Pathfinder

Loadout 4: Spray n’ Pray
Primary: Assault Rifle
Secondary: Suppressor
Grenade: Frag Grenade
Tactical: Firepower
Support: Dexterity
Armor Ability: Hologram
Specialization: Wetwork

Loadout 5: Ranker
Primary: Battle Rifle
Secondary: Pistol
Grenade: Frag
Tactical: Grenadier
Support: Ammo Upgrade
Armor Ability: Auto Sentry
Specialization: Pioneer

Loadout 6: Marksman
Primary: DMR
Secondary: Pistol
Grenade: Pulse
Tactical: Shielding
Support: Awareness
Armor Ability: Active Camouflage
Specialization: Stalker(They might pick up my sniper if they kill me or they might be the sniper)