The Ban Being Banished?

Yeah we need to get rid of the multiplayer ban for leaving games. If someone is team-killing then yes their a terrible person and should face consequences. Putting a ban on for leaving a game isn’t incentive, rather it’s forcing a player to participate. I guess I shouldn’t play at all if I don’t want to be forced to finish a game. Too many times have the enemy team swarmed mine resulting in a massacre. If it’s an honestly balanced game that shouldn’t happen. So yes I leave if is heavily one-sided. You see, I don’t mind losing but I’m not going to get killed after 5 seconds of respawning for the next 10 minutes. I didn’t pay for that experience so I would like the choice to leave it. Oh wait, I’m punished because I want to have fun instead of being dominated. Of course I got to pick and choose which game I leave (which is most because the matchmaking does not favor me one bit) because there’s a constant fear that I’ll be thrown into a fit of anger knowing that wait for my next game. I just want to have fun.

I guess I’m being a big baby. I know they put these regulations in for a reason. It gets tiresome being humiliated every other game. I just have TONS and TONS of bad luck. Heck, I can even predict which line at McDonald’s will move faster 100% of the time, because it’s going to be the one that I’m not in. I’m just all flustered, had to get it off my chest. I’m off to play more Halo now. If I haven’t been banned that is.

I feel your pain. If games are too closely balanced then it’s just kill trading, and most of the kills, for me or against me, are so close that I can’t even tell how or why the winner won or the loser lost. And Halo 5 matches that aren’t closely balanced? Like you said, with a skill gap as wide as this one, that kind of match is just a blood bath. It wasn’t worth their time putting that match together, and it isn’t worth our time playing it through. Or pretending to play it through.

I can’t figure out if this is me chafing against a game that’s too hard to play, or me slowly coming to the realization that, after 18 years of Halo, shooters are just not my thing. Either way, I end up quitting most of my matches, and even the ones I stay in are not very satisfying. If that makes me a poor sport then so be it, but that still doesn’t mean that they don’t need to change their game.

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> I feel your pain. If games are too closely balanced then it’s just kill trading, and most of the kills, for me or against me, are so close that I can’t even tell how or why the winner won or the loser lost. And Halo 5 matches that aren’t closely balanced? Like you said, with a skill gap as wide as this one, that kind of match is just a blood bath. It wasn’t worth their time putting that match together, and it isn’t worth our time playing it through. Or pretending to play it through.
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> I can’t figure out if this is me chafing against a game that’s too hard to play, or me slowly coming to the realization that, after 18 years of Halo, shooters are just not my thing. Either way, I end up quitting most of my matches, and even the ones I stay in are not very satisfying. If that makes me a poor sport then so be it, but that still doesn’t mean that they don’t need to change their game.

Even if you’re on the winning side of the massacre, that’s no fun. If I have a good game and it comes down to us losing by 1 point then I’m okay. Because it was a good game that was intense and kept things interesting. I’m not a pro but I’d say I’m a little above average on skill. I don’t win at all because it’s team based games but I always keep a pretty positive K/D on any game. Yet it seems like every single game I’m put in I’m going against championship level players. I understand it happens but it happens way too often now and I don’t know what I did to make it do that. Probably just that endless bad luck.

It’s funny you said that shooters may not be your thing anymore because lately I’ve been thinking that maybe I just suck. I was considering retiring online games entirely. I often end up in the top 3 and pretty much always have a positive K/D, yet I’m more often than not on the losing team. That Win/Loss ratio would be a lot more worse if I didn’t leave some matches. Even with all the knowledge and tricks I’ve developed over the many many years playing all the Halo games, it’s not enough. I know there will always be someone better than me, but why do I have to have them reign over me nearly every match? I guess I should stop playing with randoms that might help.

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> Yeah we need to get rid of the multiplayer ban for leaving games. .

I’d really rather they not.

> f someone is team-killing then yes their a terrible person and should face consequences.

They’re. I don’t know about terrible person, but their actions have a negative impact on the other people playing the game and that behavior should be prohibited. The same is true with other negative behaviors like; quitting, idling, and other forms of griefing.

> Putting a ban on for leaving a game isn’t incentive, rather it’s forcing a player to participate.

That isn’t what it is for. It’s meant to discourage bad behavior, not to provide an incentive to good behavior.

> I guess I shouldn’t play at all if I don’t want to be forced to finish a game.

Kind of.

> Too many times have the enemy team swarmed mine resulting in a massacre. If it’s an honestly balanced game that shouldn’t happen. So yes I leave if is heavily one-sided. You see, I don’t mind losing but I’m not going to get killed after 5 seconds of respawning for the next 10 minutes. I didn’t pay for that experience so I would like the choice to leave it.

I’ve had matches like that. They suck. I still finished them.

> Oh wait, I’m punished because I want to have fun instead of being dominated.

No you’re being punished for abandoning your team and making the situation worse for them.

> . If I haven’t been banned that is

That depends on your behavior.

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> > 2533274873843883;2:
> >
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> Even if you’re on the winning side of the massacre, that’s no fun. If I have a good game and it comes down to us losing by 1 point then I’m okay. Because it was a good game that was intense and kept things interesting. I’m not a pro but I’d say I’m a little above average on skill. I don’t win at all because it’s team based games but I always keep a pretty positive K/D on any game. Yet it seems like every single game I’m put in I’m going against championship level players. I understand it happens but it happens way too often now and I don’t know what I did to make it do that. Probably just that endless bad luck.
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> It’s funny you said that shooters may not be your thing anymore because lately I’ve been thinking that maybe I just suck. I was considering retiring online games entirely. I often end up in the top 3 and have a positive K/D, yet I’m more often than not on the losing team. That Win/Loss ratio would be a lot more worse if I didn’t leave some matches. Even with all the knowledge and tricks I’ve developed over the many many years playing all the Halo games, it’s not enough. I know there will always be someone better than me, but why do I have to have them reign over me nearly every match? I guess I should stop playing with randoms that might help.

Low population is also a huge problem. It’s entirely possible that if the population was higher then I would never have got to the point where I’m formulating elaborate theories about how wide skill gaps interact negatively with low populations and with players who are not hyper-competitive. But the truth is that even if the skill ceiling was much lower then I would still be fumbling around in bronze trying (and often failing) to do the most basic things like point in the right direction or throw a grenade without embarrassing myself - things I’ve been doing competently since CE. Until now. This game is just a perfect storm of higher-difficulty aiming, faster motion which makes everything harder, and all manner of gimmickry which is near impossible to execute without changing an 18 year old button layout and adding in an Elite controller to boot. It’s just all more than anybody can deal with unless they want to make the game their job. Halo 5 =/= fun. Wonder if that’s why so many players left?

But you’re definitely right about random matchmaking. And 343 being 343, they have to complicate everything by making it so that your rank isn’t really your rank at all. Hidden MMR is their get-out-of-jail-free card for whenever they make a bad match. You see that bunch of players in your last match who had a rank spread more than two tiers wide? Oh no, my friend, that’s just your visible meaningless rank. Your hidden rank is the one they’re really using so that none of us will ever be able to know what to expect or be able to hold anyone accountable no matter how terrible matchmaking gets - because we can’t really see how it is we’re being matched to begin with. Why even bother to have a competitive ranking system if a) you don’t bother to use it and b) you couldn’t use it even if you wanted to because your population is too low?

Sorry for the paranoid rant.

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> …And 343 being 343, they have to complicate everything by making it so that your rank isn’t really your rank at all. Hidden MMR is their get-out-of-jail-free card for whenever they make a bad match…

MMR isn’t some new thing for Halo 5, it’s been part of the underlying ranking system since Halo 2

No it shouldn’t go, you deserve to be banned if you quit often because you are ruining the game for everyone. H5 is just too sweaty, it pushes out all the casual players so the majority that’s left are the sweaties and tryhards. Sure you could say “git gud”, but that’s simply out of touch with reality. Everyone except one person I know who used to play Halo no longer plays, infact, many stopped playing against other players in any game all together because they concluded that they don’t like pvp gaming anymore. It’s ironic that the franchise that created one of the most robust console pvp. comunities, and really set the bar for future pvp. gaming in many different genras is now the one that is responsible in killing it for many people. There needs to be ballance between sweaty and casual, Reach was too casual for MLG gaming, It feels like H5 swing the pendulum too far the other way. I believe 343 has a very real opportunity to make one of the best Halo experiences of the franchise with H6, but I think they will have to do everything perfect. Can they? We’ll find out, until then, go play Reach or the MCC, or party up with friends and go in super casual (ie, not caring about your K/D spread). Don’t let H5 kill the possibility of what H6 could be, or the fun that HCE-Halo3 were.

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> > 2533274873843883;5:
> > …And 343 being 343, they have to complicate everything by making it so that your rank isn’t really your rank at all. Hidden MMR is their get-out-of-jail-free card for whenever they make a bad match…
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> MMR isn’t some new thing for Halo 5, it’s been part of the underlying ranking system since Halo 2

I recall the older games using hidden ranks in social playlists, but they didn’t use anything other than the visible rank in ranked lists, or did they? And maybe I’m misunderstanding what Halo 5 does, but I thought I picked up somewhere along the line that H5 ranked playlists use data other than (or in addition to) visible rank in order to make matches. Well, I guess that’s how unsubstantiated rumors get started. If so, my bad.

It should give the option to fight the notion of ban. I don’t know what’s going on with the servers but a few times I’ve loaded into a match and somehow lagged out… not backed out and got banned. It’s bad enough I lost CSR because of 343’s end.