That’s not across the map. That’s midrange. You have to take into account that Bazaar is a very small map.
Plus, thats the range where the AR loses their rr magnetism.
That’s not across the map. That’s midrange. You have to take into account that Bazaar is a very small map.
Plus, thats the range where the AR loses their rr magnetism.
I would argue maybe two weapons need a buff: the commando and the plasma pistol. Everything else has a genuine use and worth a pick up for its role.
I think the Ravager is the most obvious one, it’s a death sentence just to pick it up, which is not a good look if you want players to try your new shiny sandbox.
I agree with OP fully. The AR is too good.
I would really like to see that the AR atleast didn’t get any headshot bonus.
I enjoy the pistol. Think it’s great. Sometimes I feel the clip might be a little short, but that’s a minor complaint.
How are you using it? If you are trying to 1v1 duel other players with it then you are going to have a hard time. It shines as a close to mid range shield -Yoink!- and, more effectively, an area of denial weapon with its charge shot.
Used in these fashions it’s good. If close range a quick melee follow up generally yields a kill because of the bladed melee on the weapon and if used at medium range or with its AoE a quick swap to a kinetic weapon makes the gun a worthy pick up.
My god, anything but bloom. Adjust range, recoil, rate of fire, time to kill all you like but get rid of all bloom everywhere.