The AR can easily beat the sidekick if you strafe as the sidekick is actually difficult to use with this games wonky aiming system and super fast strafe speeds, if I feel like using the AR I can easily win most fights against sidekick users because the AR is extremely powerful and is super easy to use.
You’re only saying that because you rely on it the most, it seems like it’s always negative KD players defending the AR because they need it as their crutch.
Nope, im saying that because i played halo 3 / 4 / 5 and now infinite. And the AR settings in halo infinite are the best AR settings ever.
Finally there is a starting weapon that has enough firepower to counter a lot of weapons in CQC and on mid range. But an experienced player outguns the AR on medium distance with the sidekick, stalker, BR, commando.
So i guess, you lost too many fights against an AR. Well, its time adjust your playstyle.
The AR always won in close range except against power weapons, now it has cross map potential in most arena maps and is even more powerful than all its predecessors while still requiring no skill to use. I shouldn’t have to be perfect every time to win a fight when using a sidekick vs a scrub that uses nothing but the AR all game.
I guess you played halo 5 a lot. The starting weapons were the AR and the magnum. The magnum of halo 5 was absolute overpowered. If you managed to get good with the magnum (starting weapon, version), you outgunned AR, DMR and you could even counter the BR.
The halo 5 AR was pretty “useless”. Once i realised that the magnum was that strong, i dont touched the AR anymore.
In halo infinite the AR is doing a very good job. A perfect setting for CQC. As for the mid-range, yes, i give you that. Its too accurate. It should be less effective in mid range.
Thats my personal opinion.
Dude, you have no stats in Halo Infinite on Halo tracker and again the low skill argument is not a good one unless the people litterally don’t know how the weapon is used.
I have made it to Onyx and don’t need the AR at all because the BR is so strong i can ignore most map weapons in ranked so no i am not low skill and yes i think the AR is perfect as is.
In all previous Halo games the BR/DMR had a faster TTK even at close range so i am not even sure what you are trying to refer to. It seems you are really bad with precision weapons because if you say the AR was able to outkill them at close range then that means you never were able get the headshots required to beat the AR user first.
If you are struggling with your aim you should for 1 thing actually play Infinite to get some stats and 2 run the weapon drills. Also if you are using a precision weapon don’t let the AR user get that close in the first place and if you can’t do that use your AR, pop shields with it, then swap to the precision weapon for the faster kill. If you are usijg the SK all you need to do is land body shots first then get 1 headshot which is essy to do to outkill the AR user; if you can’t consistently land headshots stop aiming for the head all the time because if you didn’t know only once the shields are broken does the headshot multiplier apply. It seems you don’t actually know how to use the weapons so i hope this advice helps.
The AR does lose to basically all the close range map weapons in their respective ranges and then all the long range weapons past medium range. The only difference in Infinite is that it now beats the BR at close range as it should. The AR has a pretty tight window where it is the most effective weapon and with the Bandit Rifle coming out that window will be even tighter so it is perfectly fine as is.
Each weapon needs 1 use case for it being the best weapon and the ARs happens to be that tight window above short range out to medium range where in past Halos it did not have a single use case where it was the most effective gun thus litterally making it useless.
we need to buff the commando.
What? THINKING? You expect me to think?! Angryrantrambleblargablarggh
The AR was meant to be chained with a melee in those games, if you did that you’d easily beat people using precision weapons. Also you’re forgetting the fact that the AR takes no skill to use so it never should be on par with precision weapons.
So i made a new post with all my arguments. I am tired of repeating myself because i already refuted this claim here. Go to my post if you want to see them if not then good day to you i guess.
https://forums.halowaypoint.com/t/reasons-why-infinites-ar-does-not-need-a-nerf-but-the-br-might/544910
Reasons why Infinite’s AR does NOT need a Nerf but the BR might
Wow it’s almost like it functions like an automatic assault rifle.
I hate this “Automatic weapons should be trash” argument, it makes no sense and Halo is the only place I see shooter fans complain about it.
Not my experience. In a fair engagement, I can land my sidekick shots and kill an AR user before I lose my shields. Same with the friends I play with. Everyone I play against in my skill bracket uses the sidekick and only use the AR if they’re out of ammo. I’ll always swap my AR for a commando if I can.
I’m not sure how you being able to mow down enemies with the AR is a bad thing, it’s doing exactly what it’s meant to do.
What would have 343 do? Make your time to kill with AR longer while my already faster time to kill with the sidekick stays the same? Do you want to have absolutely no change against better players in BTB?
Master Chief in the books be like…
Maybe it’s because Halo isn’t like most shooters in that there is a lot higher skill gap. It’s not a point of automatics should be bad, it’s that easy to use weapons shouldn’t be as good or more powerful than harder to use weapons unless the easy to use weapon is a power weapon. The AR probably wouldn’t be as much of a problem if this games aiming system wasn’t so wonky and they didn’t have these super fast strafe speeds making it a lot more difficult to use a lot of weapons. The point is why bother grabbing a gun that’s much harder to use than the AR if it doesn’t offer you any real benefit as some guns don’t even offer a faster kill time while being 5x harder to use.
@commando544 Why do you keep putting “missed the point” on replys that are literally about the AR on a topic that is freaking about the “AR”
A unique element of Automatic weapons in Halo was that they were designated Shield Removers. So, you would use an AR to remove an enemy’s shields, and then use your headshot capable weapon to finish them off. This saves ammo for the Headshot weapon (which carries far less than the automatic) and encourages weapon dynamics in the sandbox - carry around an Automatic, preferably a Plasma-based automatic, remove shields, follow up with a Pistol, BR, Carbine, whatever shot to the head.
343’s idea of balancing Halo, is instead to make your starting weapons by far the most viable in the entire sandbox and giving players the option to completely ignore every single other weapon in the game. Want to just use your AR and literally no other map pickup weapons in the entire game because the AR is a jack of all trades that’s just generally better? Go for it, the AR is really powerful this time around.
I almost never pick-up different weapons on the map anymore unless they’re a Power Weapon or BR, and I drop the Sidekick instead of the AR for that Power Weapon or BR. There’s no point to using the much harder to use and niche dependent weapons like the Pulse Carbine or the Bulldog when the AR does what they do, but infinitely better and with more options.
The AR of yore was a weapon that you had to leverage with other weapons, or your base mechanics. Use it to remove shields, then smack. Grenade, then cut em down. Harass at range with the AR to disable the scope of the enemy. As a weapon itself, used independent of other weapons, it wasn’t very good. In the hands of someone who knew what they were doing, it became markedly better.
And again you put missed the point on another post. I mean sure it was off the topic but i was still telling you to lay off the button man cmon.
This. BR is better than ANY other Halo game, and the Sidekick is second only to the CE pistol, its bloom does nothing to stop spam from being effective. The AR now actually has a chance, this is a GOOD change.
lmao fr this is a pretty funny take, the bulldog creams the AR.
Yeah, that bulldog ain’t nothing to triffle with.