The AR is too powerful for a starting weapon and it hurts the experience

No worse then the Infinite AR, the CE magnum and H3 BR stand as proof to utility weapons being perfectly balanced and improving the game.

The AR has only been trash in Reach, if you say otherwise that tells me you either A: don’t know how they work or B: you use them incorrectly and get your socks rocked off by good players.

Yeah, yeah. We get it. You’re all about skill. However, we’re talking about social modes because that’s where the AR is used the most. People like to kick and relax on those modes. Not everything should have a high skill requirement.

So what you’re saying is getting caught offguard by a corner camper shouldn’t be as punishing? If people are camping in corners all the time with ARs, once might assume that this would be easier to predict and counter for. You have options. You could just not rush past corners without checking first.

That’s if it’s broken and it’s not. It’s perfectly fine. I mean, it’s an assault rifle. It’s not particularly hard to figure out that holding down the trigger at close range yields the best results.

As i stated earlier the AR requires much more skill in map knowledge, positioning, and determining what weapon the enemy is using so as not to be too far or close to them as to lose to their weapon/melee along with having to aim. The BR has had no weakness untill infinite and now for the first time ever it loses to an AR at close range.

You mean to say the AR could pop shields but still lost to literally every other weapon besides a plasma pistol, yeah that seems “good”. This tells me you will lie to try to prove your point, the AR has only ever been slightly usable until Halo Infinite. Now its just good, not great not bad, just good.

Actually having a weaker AR makes the game more social as it reduces the pressure every player can apply when spawning, encouraging map pickups and reducing the stress as you won’t get melted by the starter gun instantly.

if I have no grenades and know someone is around the corner with the AR and I have the BR it does not matter, he is nigh guaranteed to win just due to his gun being better.

So why is it better than almost every other gun in the game? why is it a gun capable of controlling engagement range while being able to beat any other gun within it’s own preferred range with zero skill?

As i stated earlier the BR requires much more skill in map knowledge, positioning, and determining what weapon the enemy is using so as not to be too far or close to them as to lose to their weapon/melee along with having to aim. The AR has had no broken attributes until infinite and now for the first time ever it wins over a skill weapon at close range for no reason other than “close range gun so autowin”

Skill issue.

like actual skill issue, the CE AR is a monster and the H3 AR is perfect as a starter. The whole point of the AR is that it is easy to use and therefor should be weak, but in Infinite it is not weak but instead very strong.

The BR is so easy to use. It has never had to worry about map weapons in general and could kill faster than most close range weapons at close range and then can still out range most weapons. The AR has none of these advantages yet you still call it OP, you must be delusional.

The AR is so easy to use. It has never had to worry about map weapons in general and could kill faster than most close range weapons at close range and then can still out range most weapons via descope. The BR has none of these advantages if you balance it properly yet you still call it OP, you must be delusional.

The H3 AR is more uselss than a BB gun would be, i can’t believe you actually believe it was anything other than a throwaway.

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On the contrary, It will increase stress because a weaker AR will require more effort to use. It’s a direct conflict to the social setting. The ssne thing happened with the commando and now nobody picks it over a BR

Then don’t go near that corner?

It’s not better than every other gun in the game. This entire paragraph is completely false. Each gun has its own strengths and weaknesses. The AR is weak at ranges outside of the BR’s rr range. It’s perfectly fine.

That tells me you do not know how to use it, It’s entire purpose was to be a starter weapon that encouraged you to use grenades and melee and swap out for other guns. This is intentional and good design.

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False it reduces pressure and allows players to have a higher chance of a comeback, while allowing other guns more room to breathe and encouraging more experimentation.

That’s how you ruin the game. A whole section of the map is now off-limits because a gun is broken.

But you don’t have to fight the BR in BR range, you can just hide and wait for the BR to come within your range and then you get a free kill. Again with no skill either.

According to you intention doesnt matter. If you actually played H3 you would know it is never used, people immediately switch to the BR because it is just better in every single situation. It was a actually just a hindrance if you tried to use it because every other weapon would absolutely destroy you so the H3 AR is probably the worst balanced weapon in all of Halo outside of the BR/DMR.

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And? it’s balanced fine. If players want to disregard the easy gun for a harder gun than why not. I didn’t say the H3 BR was perfect but the AR does it’s job perfectly. It’s entire role it to be a starter gun that is below average in stats but good for combos and good to trade other weapons for.

Last time I checked, people still use other weapons other than the AR.

Oh don’t be so melodramatic. It’s a single corner on a map that can be flushed out using the tools on the map. (e.g Thrust, Grapple, repulse, nades.)

You don’t give BR mains enough credit. Who in there right mind would follow a random player and give up whatever position they’re holding? That’s pretty much the thing you’re going to be doing with a BR.

Shotguns and missiles aren’t easier to use. Let’s say I am on Halo 5 Warzone and I want to use a shotgun. I’ve got to think about how I am going to sneak into the enemy base, how I can catch the team unawares, how I can avoid being caught at mid range by a single BR who can easily kill you. Yes, by the time I get close enough to point the gun and go boom; it’s easy. Buts it’s nothing like that before then. With a BR you don’t do that. I can just comfortably walk through the front door and start blasting. Plus if you land in a crowd you have to quickly land every shot and melee before you get taken down. Which is a lot harder than landing easy kills at twenty paces with a BR.

Swords and hammers should be dangerous. They’re power weapons and control of them should matter. If my Battle Rifle is good enough that I can easily kill a sword who just goes round a corner; that’s a problem. As above it takes a lot more skill and luck to make that work than using a BR. But to the point. Everyone having powerful precision weapons, like in Halo 5 Warzone, makes such weapons near useless and too niche.

Having a single gun is boring and limits the game massively. Look how much attention is but in games like CoD and Battlefield on the new weapons and their customisation. People clearly do not like having a limited weapon sandbox and making just the BR so dominant as well as a starting weapon would do that. Which is how I remember Halo 3.

In the same way a sandwich is more complicated to make than a ready meal. It’s a very easy gun to use. Basically point and click with no recoil. It’s just a flat increase to range, damage and multi kill potential with no drawbacks. Why would I ever pick up anything else?

I am not sure what you mean by control the engagement range. It’s easy for the BR to stand off from the opponent and shoot them. They can pick their fights. You’re not going to win by running at the precision weapon player and you have to know where he is to do that. It’s more likely he’ll spot and kill you before then.

more experimentation

Still a symptom of an issue we shouldn’t be having after Halo’s balance was figured out years ago.

Who said anything about following the AR user, you can just be rotating around the map and randomly run into an AR user sittin gin the corner.

Actual skill issue, not like the shotgun is a 1 hit kill with a huge reticle and all you need to do is wait for someone to come along. And the rockets you don’t even need to hit them, just shoot around them. Saying they aren’t easy because you stood out in the open doesn’t counter my point.

False, it means they can’t run around like a headless chicken with the IQ of a pig.

Have you heard of Saint Projectile Weapons?

COD and BF are completely redundant in their sandbox, every gun kills the same and plays the same. halo is not that and will never be that. Halo is not a “1 gun game” just look at CE where every gun gets used.

Exactly the issue with the AR, spot on!

You can literally just run away with the AR and run around a corner. Boom, now the BR user can’t do crap unless he walks into the AR’s free win range.

It doesn’t matter how they interact. You know there’s an AR on the map in some shape or form, why would you play so recklessly and then come onto the forums to complain about it?

You’re trying to play the game like it’s Halo 3 and it’s not doing you any favors. Instead of lamenting on the past, why not learn how to adapt to the AR’s new role?

It’s not OP in anyway you just don’t how to play around it.

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