I’m just hoping I don’t stand out like a Glowstick like Halo 5 did, no hate on Halo 5 Forge, I just found that the Glowing Spartans made the immersion felt odd & out of place
Glad to see they’re taking Halo 5’s Forge & Improving onto it
Did you miss my summary in the OP? Additionally, if we get any of these cool dark maps, all those fancy armor coatings are really going to be pay-to-lose.
Honestly, my expectation is that Forgers are going to have to put “For the best experience, turn off outlines” in the map descriptions for any infection or “narrative” maps. I would be surprised if 343 allowed Forgers to force outlines off. They are particularly stubborn about some(many) things, and I think that includes outlines.
Oh yes, the lighting artist was obviously passionate about his job, and excited to share the improvements. Kudos to him and all on the Forge team, it looks fantastic.
It sounds like you’ve got enough hope for the both of us though, so I’ll continue to be skeptical until we get confirmation. Which probably won’t cone until we get our hands on forge for ourselves. Maybe some Twitter users out there can pry an answer out of 343, that’s the only place there is any interaction.
My suspicion is that the studio is making systemic changes to all the things that aren’t retaining players (bad shop, progression, challenges, content cadence) and they just can’t talk about them yet. Either because they’re still making iterations, or they’re biding their time so as not to cannibalize the hype from forge.