The opening cinematic looks amazing! I cannot wait to get my hands on a copy of Anniversary. Thankyou for all your hard work you’ve done just for us, and I’ll be looking for the many years ahead 
Do you think the PoA graphics are better than at the end of Reach?
I don’t. 343i is adding lots of color to environments that, in a few cases doesn’t look very good IMO. Like space in the Opening scene and some forerunner structures. Not that I don’t like the game. Lighting looks alot different. Can’t wait to see it all.
> I don’t. 343i is adding lots of color to environments that, in a few cases doesn’t look very good IMO. <mark>Like space in the Opening scene</mark> and some forerunner structures. Not that I don’t like the game. Lighting looks alot different. Can’t wait to see it all.
I actually like that scene. I can see how in other places though things seem to be a bit over done but overall I like what I see.
The scene looks simply amazing. I love the look of the space, but also how PoA looks. I really like how they added more depth to the surface of PoA, it looks much better than the older versions.
DELETED
> I don’t. 343i is adding lots of color to environments that, in a few cases doesn’t look very good IMO. Like space in the Opening scene and some forerunner structures. Not that I don’t like the game. Lighting looks alot different. Can’t wait to see it all.
Halo CE was all about colour, whereas Reach was a grittier/darker tale. The level of HDR lighting is a nice blend between that of Halo 3 and Reach.
Looks epic to me. I have no reservations with this game… except for the reservation at Gamestop that I made months ago…
I realy like the remastered music. It sounds the same like in Halo CE, but much more powerful.
Halo´s Music is one of the best i ever heared in a game or movie.
I like classic orchestras; and in Halo are one of the best classic-o-soundtracks. It is not Vivaldi or Mozard, but both won´t fit into a game, lol.
On the other side I like the non-classic-orchestra-music aswell. Like in Halo 2:
Breaking Benjamin of course. But my favorite tracks are: “Destroyer’s Invocation [Vol 2]” and “Impend [Vol 1]”.
I think it is the mix of both music-types/styles. Same as it is the mix of new and old soundtracks that made (and make) halo so good. Like in Halo Reach (there was a bit music of halo 2 and halo odst).
[In Reach that made me feel sad, cuz i thought halo says good bye… was a hard time until 343i said that it continues.]
I hope in the new Halos will be new cool tracks like Impend or Destroyer’s Invocation.
But also beatiful ones like on “on a pale horse / beyond a pale horse”. Mixed with sunny levels it will make the games epic again.
And dont forget the choir. 8D
> Do you think the PoA graphics are better than at the end of Reach?
I think that the graphics for the PoA look better in Halo Reach because they are more realistic because of it’s monochromatic look I know that might not make sense but what i’m trying to say is that the colors weren’t so vibrant for the ship in Reach giving it a better, more realistic look but the overall space and scenery for Anniversary beats Reach by a huge margin I’ve never seen so much color and amazing texture before it really does look amazing I can’t get over how the landscapes in the Halo ring look. 343 did an amazing job on this game it shows.
Thanks guys. 
The enviornments look great, I won’t knock it. It looks absolutley beautiful when you’re playing. But the cutscenes… oh my God. The facial animations, the lip with voice synching, the timing in voice acting… wow it was terrible.
“Okay, bringing low level systems line, cracking the case in thirty-”
“He’s hot! Pulling the pins in five!”
WTF is with the interruption? Not to mention they COMPLETELY changed the opening scene! Halo fades in and the camera pans up to the Autumn! That is one of the - if not the - most iconic scenes in all of Halo and it’s GONE! I AM DISAPPOINT!
> The enviornments look great, I won’t knock it. It looks absolutley beautiful when you’re playing. But the cutscenes… oh my God. The facial animations, the lip with voice synching, the timing in voice acting… wow it was terrible.
> “Okay, bringing low level systems line, cracking the case in thirty-”
> “He’s hot! Pulling the pins in five!”
> Yoink! is with the interruption? Not to mention they COMPLETELY changed the opening scene! Halo fades in and the camera pans up to the Autumn! That is one of the - if not the - most iconic scenes in all of Halo and it’s GONE! I AM DISAPPOINT!
I think it’s just the video. That’s also probably why facial animations look a bit iffy. I saw a couple other scenes that didn’t look so bad, but not as good as Reach. 
All i have to say is thanks,for i am one of those people who never had the chance to play the origanal halo and just the thought of this game being remastered completely thrills me, espesially all the new features so THANKYOU! XD
> The enviornments look great, I won’t knock it. It looks absolutley beautiful when you’re playing. But the cutscenes… oh my God. The facial animations, the lip with voice synching, the timing in voice acting… wow it was terrible.
> “Okay, bringing low level systems line, cracking the case in thirty-”
> “He’s hot! Pulling the pins in five!”
> Yoink! is with the interruption? Not to mention they COMPLETELY changed the opening scene! Halo fades in and the camera pans up to the Autumn! That is one of the - if not the - most iconic scenes in all of Halo and it’s GONE! I AM DISAPPOINT!
I would say the most iconic scene in all of Halo is when chief first putts Cortana into his cerebrum and she says “keep your head down there’s two of use in here now”
Best part was when player gained control of Chief and the cockpit cleared up. It looks like this is a 2011 game, like a major competitor with the other fps. With graphics like this, undeveloped game mechanics should be hardly noticeable.
I’ve been wanting to say this so badly, Johnson looks soooo epic now i don’t want them to change how him or the marines look they are perfect now and look more bulky.