Thanks for Longbow =]

Thank you 343 Longbow is now perfect and what it should of been like at the start its went from my least favourite to even giving sand-trap, hemorage and Paradiso a nervous disposition.

Any way, what things need to put in, removed or moved around in any of the maps (mainly BTB)

If we are talking mainly Big Team, where is the Wraith? I think it could work on Meltdown, and we all know it should work on Ragnarok.

I haven’t seen Longbow in the voting for, what, a week straight now? I miss it…and Exile. I’d kill to play one match on Exile again.

> If we are talking mainly Big Team, where is the Wraith? I think it could work on Meltdown, and we all know it should work on Ragnarok.

The wraith would have never worked on meltdown. There’s rocks every where, and there’s narrows paths, and for ragnorak the middle of the hill would stop the wraiths from going anywhere. The mantis works wonders on meltdown and ragnorak. I think scorpions work way better on longbow.

I haven’t seen Longbow in the BTB voting for probably a month. Of course, I don’t play BTB all the time, but when I do it’s always a couple different modes in Vortex, Settler, Meltdown, and Complex. People used to complain about Ragnarok and Exile, but I wish I could play a BTB on those maps again.

> I haven’t seen Longbow in the BTB voting for probably a month. Of course, I don’t play BTB all the time, but when I do it’s always a couple different modes in Vortex, Settler, Meltdown, and Complex. People used to complain about Ragnarok and Exile, but I wish I could play a BTB on those maps again.

It has a banshee at both spawns along with 2 scorpions one at either base

I meant to try this out last night but got commendation-minded and played CTF and Action Flag.

This setup sounds killer, though. I always thought Halo 4 maps should give more heavy vehicles, especially considering their size and the ease with which they can be EMP’d/stuck/lasered/incinerated/stuck again/etc.

I say give the original classic BTB maps 2x more vehicles and soak up the ensuing chaos :slight_smile:

How about power weapons and vehicles don’t respawn every time I turn my back? It’s pretty easy to have a vehicle and a power weapon the ENTIRE game with these timers and personal ordinance. That is NOT how I want to play slayer - power weapons and vehicles should be fought for and be used to gain an advantage not used nonchalantly because they are everywhere.

That is what heavies/fiesta is for. Get that crap out of Slayer and make a new gametype if needed.

> <mark>How about power weapons and vehicles don’t respawn every time I turn my back?</mark> It’s pretty easy to have a vehicle and a power weapon the ENTIRE game with these timers and personal ordinance. That is NOT how I want to play slayer - power weapons and vehicles should be fought for and be used to gain an advantage not used nonchalantly because they are everywhere.
>
> That is what heavies/fiesta is for. Get that crap out of Slayer and make a new gametype if needed.

I played a match on Simplex recently and the spawn times were less frequent, it was nice

Wait, are Scorpions back in Matchmaking? SCORE!!! :smiley:

> I meant to try this out last night but got commendation-minded and played CTF and Action Flag.
>
> This setup sounds killer, though. I always thought Halo 4 maps should give more heavy vehicles, especially considering their size and the ease with which they can be EMP’d/stuck/lasered/incinerated/stuck again/etc.
>
> I say give the original classic BTB maps 2x more vehicles and soak up the ensuing chaos :slight_smile:

There needs to be a heavies gametype for that. I want BTB to go back to the original non-insane spawns. Totally fine with a crazy heavies gametype if it’s seperate and there is a normal mode like in Reach.