Just wanted to give a quick thanks to all the folks over at 343. This latest update is really great with the addition of Grifball. I feel like you really took the time to listen to the community with this update as well. I know you answered my two recent requests which were to: 1) Remove the sword from Overgrowth and 2) Design less closed quarter, long-hallway type maps (like Overgrowth and Riptide). Below is the link to that thread:
I was very happy to see the sword removed from Overgrowth and I think it will go a long way to making the map a more enjoyable, balanced experience. Also, I think “Torque” is a really great map which is a lot of fun to play, providing lots of creative ways to move around. Great job folks.
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> Just wanted to give a quick thanks to all the folks over at 343. This latest update is really great with the addition of Grifball. I feel like you really took the time to listen to the community with this update as well. I know you answered my two recent requests which were to: 1) Remove the sword from Overgrowth and 2) Design less closed quarter, long-hallway type maps (like Overgrowth and Riptide). Below is the link to that thread:
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> https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/comments-on-overgrowth/7164ba9e-d8c2-4231-aeec-77c53acfbe53/posts?page=1#post3
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> I was very happy to see the sword removed from Overgrowth and I think it will go a long way to making the map a more enjoyable, balanced experience. Also, I think “Torque” is a really great map which is a lot of fun to play, providing lots of creative ways to move around. Great job folks.
the new edition of grifball personally made me extremely happy.
but i have a hard time playing on torque because it makes me dizzy:/