Tenrai Event - Lock Out

Still, its pretty shocking that their locking people out at all. Seriously, how hard would it have been for them to give everyone enough challenges to complete the event in one week? I don’t need it thankfully, but I almost did and it would have driven me crazy to be so close yet so far like that.

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Challenges are a reward mechanism that many players enjoy having (when implemented effectively) and can compliment other systems by tying rewards and progression to them. Do a difficult task, get an exclusive reward or bump your progression, maybe both.

Season passes are a feature of GAAS that are there to encourage players to come back and earn more things, do more challenges, and help sustain the game. Season passes also allow game developers to give maps, weapons, and other things away for free instead of selling map packs and dividing the community, now they can just sell non-essential cosmetics and flair.

TL;DR - Some people would argue that earning things is better than just being handed everything, and both season passes and challenges are ways to implement and or enrich such mechanics. (Edit: it also encourages you to stick around.)

Events are ways to encourage people to come back for a period of time and/or influence player behavior.

Thanks, good info.
I guess I’m just not oriented to respond to that sort of thing. I’m old and complex electronic games didn’t exist when I was young, so I sort of come at game playing from a different angle I suppose. I have said in the past that “I didn’t grow up with a controller in my hand like you kids.”

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You’re starting to actually add to the argument which is good, but it’s still a rough one at best.

A new player may not know a lot about how a game works period. Does this also mean gameplay is badly designed because they haven’t grasped the nuance of the combat flow/map layout/game mechanics?

It’s irrational to assume that something is bad because a player with no prior knowledge of an experience doesn’t know how that experience works before engaging with that experience.

It is not “rational” to assume the mechanic of a battle pass would apply for the duration of the event.

Speaking of “couched in prior knowledge”, what would lead to either assumption? There’s a lot of specific language detailing mechanics here, to assume suggests there’s a basis to draw upon.

You might assume that the BP mechanic extends through the duration of the event due to prior involvement in BP mechanics, but someone like me who has had fleeting engagement in BP events might assume that there are some caveats to event completion and I may not get it done.

Not knowing objectively how something works prior to engaging with it doesn’t mean the objective reality doesn’t cease to exist at the behest of subjective perspective.

When I completed the first week of Tenrai, with my understanding of it gleaned from the in game event board the event would be returning 2 other times. Seeing as I only completed 7 tiers, the math didn’t make sense as by week 3 I’d only have completed 21 tiers, either that or the challenge system had some weird random generated thing going on.

I did the rational thing and looked up the mechanics only to find out that it wasn’t a 3 week event but a 6 week event. Meaning even if I had only 7 challenges, it still presented 42 chances to unlock 30 tiers.

Do they really continue to wonder stuck in a limbo of no answer when faced with a question? Or do they do the logical thing and look up online why their progress has been artificially halted and find an answer?

About as hard as it would be to split it up into a time delayed release.

It’s not shocking at all. Games have been doing time centric events for years at this point.

Even then even populating the challenges with event flags, with weekly challenges capped out at 20 challenges it would’ve still taken 2 weeks at the very least.

The bigger question would then revolve around why progression itself was stunted, and coincidentally just happens to be one of the biggest talking points in Infinite.

We’ve all been in situations where we don’t get the full effect of a special promotion. We can either accept the reality of our predicament, or get upset at our happenstance bad timing and talk about how unfair it is.

I was on top of every event in Overwatch, I had every event skin, every event spray, everything, until one time I couldn’t participate. Should I have been able to participate in the full event with the 3 days I had left to play when I finally got some time? The answer is no, and that’s really ok.

@TruncateComb6 the better response would be “missed the point/fumble”, I’m not baiting anyone lol

Seems like 343 should add a “time remaining” counter/progress bar to all the screens relating to battle passes, events, challenges etc. Or just a simple “Ends on -date-”. That doesn’t seem too diificult for 343 to implement or to comprehend for new players.

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Thought of a solution: All unfinished challenges should stack up together on top of the new challenges the next time the fracture returns. That way 343i can keep time gating everyone’s progress (lol), while still allowing people to complete the event.

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Hahaha! The UI couldn’t even handle additional playlists! Don’t put anything past 343’s incompetence.

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Trand0 you need to stop attacking people. You gave your opinion and it’s just that, an opinion. It’s not the law, it’s not fact, it’s just your opinion. People have different opinions and that’s fine and good, but no single opinion is superior to another. Especially when multiple people have voiced a different opinion against yours.

As someone who has been playing Infinite from day one I still haven’t completed this event pass. I’m also on the final tier, but I have multiple challenges that could get it. I’m just going to have to play some today when I get home from work and hope I can complete that challenge before I have to go to sleep. Life gets in the way plenty and keeps people from doing the things they would rather be doing. I never finished the Tac Ops or Winter events because of family plans puling me away from my home and taking most of that limited time away.

It would be nice to have some form of absentee completion option. Maybe an extra challenge or two the next time you log in if you didn’t play during the past event times.

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This event has been running for 6 weeks over the span of 6 months with 57 challenges available. You have had ample time and chances to unlock the full pass. The only person you have to blame for not completing the event is yourself.

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I could care less about Tenrai… The armor core and the cosmetics in it were ugly as frick. It’s about time this event is finally going away.

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If you haven’t done it by now I can’t imagine it’s that important.

But It is kind a funny that you only have one challenge to go with no way of completing it.

Bad game design!

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LOL at you :joy:

You’ve had 6 weeks to complete an event pass where by each week (except week 1 I think) had 10 challenges that weren’t even that hard to complete in 3 days let alone 7 days. If you didn’t reach the end then that’s on you. It’s just a game, if you’re that hung up about it then you should stop playing.

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Woah woah woah. What the -Yoink-?

Are we pretending that there weren’t at least five killjoy challenges that took about 3 challenge swaps to get rid of?

Why is everyone hoping on OP’s case for the faults of a crappy event? We’ve been over this guys. The challenge system does not work and is not fun.

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If we can’t change the challenge system anytime soon, I ask for an Accumulative Challenge System for future fracture events. So we can catch up on the challenges on the weeks we are able to set a side time for.

So if for life reasons work/family/friends or if other passions in life come up lol. We can still complete the event. For example if each week has 10 challenges and in Week 1 you were only able to get 5 done then the unfinished 5 challenges left over get added to the following weeks return of the event. So in week 2 for that person they would have 15 challenges instead of 10… and so on and so forth.

Maybe we should have a “Priority One” for the player base that also loves the idea of life balance? lol haha…

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I knew they were going to have more than three weeks because they had an ellipsis after the third date.

That’s way too subtle though.

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343i has said they intend to avoid fomo. I have a feeling they will go the Halo MCC route for this, and starting with season 2 we will begin to see past-season event cosmetics make their way into the shop. Don’t be surprised if everything that was “free for a limited time” eventually finds a permanent home in the shop.

Cod is a crap game with a crap community. 343 gave multiple chances to complete only 30 teirs the fact that they are linked to pretty easy challenges for 1 teir should give you enough time. So its not their fault as its realy yours.

The system is not perfect, I understand that, but we were given about half the time the normal battlepass was up and 30 levels. 30! We realy are complaining about things that arent even 343’s falt? WOW! Large step for hanity all right. Yay.

And somehow that crap game has a more flexible, uncapped BP progression (outside of the limited time frame) with much more frequent Live Service updates than we’re getting lol.

Also don’t point your finger at me. I didn’t make the thread and I completed the event a month ago because I started early. I just agree with people like OP that capping event progression isn’t a very good system.

Dude Cod most recent game already failed harder than infinite from what I heard. What are you talking about?