I’ll start with my own that my buddy and I made.
It covers almost the entirety of Glacier. One team spawns in a crashed ship in the middle of a forest. The other team, consisting of one guy, starts in a hangar with a Banshee and Phaeton. The team on the ground must run across the map while avoiding detection from the pilot, who is looking for them.
There are a couple points on the map to make it obvious whether or not those on the ground have passed through (eg. A gate that must be lowered to pass). This ensures that the pilot doesn’t get bypassed and remain in the same area, looking for people that aren’t there.
The guys on the ground have no sprint, but instead a boosted thruster with a longer recharge time. This gives them a chance to get a speed boost, but at the same time, it won’t become their default travel speed like sprint would. It also forces them to use their speed boost strategically, especially with the long charge time.
Me and a handful of people have tested what we have so far, and it’s hella fun. I wanna hear what others have to share though!