Tell me 3 things you love and hate in Halo 5
Love:
1- ADS, especially with weapons such as the Railgun
2- The general increased fluidity and mobility (i.e. sprint, clamber, thruster, etc)
3- Warzone + Warzone Firefight. There’s some issues with these game types, but I love them and really think they were both stellar additions to the game.
Dislike:
1- The lack of an Action Sack playlist! I enjoy the random and often silly gametypes included in those.
2- When people complain about game mechanics and insist how it has “ruined” Halo
3- The excessive use of Warden Eternal. He’s cool the first time or two, but when you fight 6-7 copies (or more) of him in campaign and even more in Warzone, he gets a little old
Love
- weapon and vehicle variants (maybe not tundra, woodland, etc would rather see skins)
- arena weapon balance (AR being useful)
- 60 fps (I still miss spilt screen though)
Hate - armor sets replacing armor customization
- that that we don’t get all the old gametypes, oddball and KotH especially
- story
> 2533274901895958;2:
> Love:
> 1- ADS, especially with weapons such as the Railgun
> 2- The general increased fluidity and mobility (i.e. sprint, clamber, thruster, etc)
> 3- Warzone + Warzone Firefight. There’s some issues with these game types, but I love them and really think they were both stellar additions to the game.
>
> Dislike:
> 1- The lack of an Action Sack playlist! I enjoy the random and often silly gametypes included in those.
> 2- When people complain about game mechanics and insist how it has “ruined” Halo
> 3- The excessive use of Warden Eternal. He’s cool the first time or two, but when you fight 6-7 copies (or more) of him in campaign and even more in Warzone, he gets a little old
Im agree with you my friend. Specialy in the 3 dislike point. That part when you need to defeat 3 wardens at the same time with a stupid IA spartans, its the most dificult (in my opinion) from the game. Only for real spartan jeje
Well, I like being able to have more armor in Halo 5 than we did in Halo 4, Some of the monthly updates, and having Fire Fight back.
And I don’t necessarily hate some of them, but, I don’t really like having the armor customization being limited compared to the last game, having the multiplayer being a bit too competitive, and maybe not having the Sword of Sangeilihos Elites be based on the Halo 2 Anniversary multiplayer as a way to differentiate them from the Storm Covenant aside from the armor colors.
3 Things I love:
- New Spartan Abilities
- Competitive Arena game modes
- The addition of Warzone to change it up every once in a while
3 Things I dislike:
- Only 2 missions as the master chief in campaign
- The Campaign was lackluster
- Warden Eternal… EVERYWHERE in the campaign
Like:
-
Forge - The awesome gameplay - ForgeDislike:
-
The spawns - The fact that fireteams don’t get matched against other fireteams - The occasional disconnect
> 2533274808210415;7:
> Like:
>
> - Forge
> - The awesome gameplay
> - Forge
> Dislike:
>
> - The spawns
> - The fact that fireteams don’t get matched against other fireteams
> - The occasional disconnect
Pretty much how I feel.
XO
Love
-The spartan abilities
-The weapon balance
-All warzone variants
Hate
-Spawns
-warzome firefight being to hard
-no playable elites 
Love:
infection
forge
thruster
Hate:
the horrible story
sprint (to some degree)
the prometheans, especially the soldiers
Like:
- Even starts
- Forge, tho wasn’t at launch
- Infection and BTB, tho they weren’t at launch
Dislike:
- Campaign/Story
- Movement system (I’m looking at you sprint)
- Req System/Warzone (there’s a better alternative here)
Like:
- The smooth, fluid, and addictive gameplay
- Warzone and Firefight
- The weapons are balanced perfectly
Dislike:
- Scorpion controls
- The campaign’s story
- NO SPLIT-SCREEN!!!
Likes:
-
Warzone and the awesome chaos that sometimes happens in a game. - Weapon variety including REQ weapons and Loadout weapons. - New Spartan abilities which add new methods of travel and new ways to kill.Dislikes:
-
Story and campaign were not that good in my opinion. - Everyone complaining about something regarding how Halo is being ruined. - Competitive Arena being messed up either due to unequal ranks or tons of people quitting mid-game.
Love:
-
Fast-paced gameplay - Power weapons/vehicles in Warzone - bringing back old things (reach armor/spnkr/brute plasma rifle)Hate:
-
Too much armor customization to the point where a lot is unappealing and useless (seeker) - Flawed map designs - Horrible campaign
Love firefight
Hate the long respawn timer
Love(d) team arena
Hate that team objectives and maps were removed from it. That really killed it for me when they did that.
Love the variety of weapons and that i didnt have to buy DLC.
Hate the revival system in the campaign
Love:
-Overwhelming variety in most everything
-343i’s eagerness to break boundaries
-The new direction Halo is going in.
Hate:
-Overwhelming variety in most everything
-343i’s eagerness to break boundaries
-The new direction Halo is going in.
Love
1 - Warzone Game Mode adding variation and change of pace to Halo Multiplayer, the introduction of a new objective based game mode is a breath of fresh air, and now with the release of WARZONE FIREFIGHT, it adds even more diversity. (Having noticeably fixed it with the latest patch)
2 - Movement Changes - The new fluidity to Halo’s movement an traversal i.e Sprint, Clamber, Thruster Pack, Spartan Charge etc makes the gameplay more accessible and allows for greater range of exploration within multiplayer and campaign
3 - Free DLC on a regular basis adding more items and options to customisation and gameplay is awesome, when most games now charge for DLC, in particular map packs.
Hate
1 - Customisation - The amor sets all look confusing and bulky, they lack any kind of real customisation or personalisation, when compared to REACH. The customisation in GUARDIANS is way worse. A fully customisable spartan would be way better, they did this in HALO 4, but for some reason got rid of it al together for 5.
2 - 343 Visual Style - Like the amor, everything looks too puffed up and over the top, when playing the older games, everything seemed subtle and grittier, but instead, and understandably so, went their own way in terms of what their idea of a HALO game is… which doesn’t look like a HALO game.
3 - Campaign - The story is interesting, but the new characters basically took over the story without us really asking or wanting them too, the story has always been centred around 117 and Cortana, change should be suggested not forced.
Love :
- Forge
- 60 fps
- ummm, can’t think of anything else
Hate :
- REQ system
- Campaign
- Armour/Emblem Customisation (Very limited, like playing Halo 2 again)
- Lack of playlists
- Vehicle physics
yeah…
Love:
-Nornfang
-How smooth gameplay is
-Addictive gameplay (especially arena)
Hate:
-Spartan charge
-Remixed maps
- Warden Eternal
I love:
1: Warzones. Both regular and Firefight are a lot of fun, as long as it is not (Defend against prometheans)
2: The weapons. Most weapons have their ups and down, they looks nice, they feel just right and are fun to use(Except promethean weapons)
3: Most of the Spartan Armors. I say most because I hate those Japanese anime looking armors.
I hate:
1: The D79 Pelican. That abomination can’t be removed from the game fast enough.
2: All UNSC weapon and vehicle sounds. They are absolute crap and should NEVER have made been approved.
3: Prometheans. For obvious reasons.