I have played multiple games in the Dominion playlist and have seen teams start the game with a large difference in numbers on multiple occasions. Now I can understand say 6 vs 5 or 5 vs 4, but on several occasions have seen 6 vs 4 (both for my team and for the other team), then what just happened is ridiculous: 6 vs 3, and then 4 vs 2 (both in my teams favour). The 4 vs 2 match is the shortest match I’ve ever had in Dominion, we won 400-10.
Why are the teams being arranged so unequally at the start? Yes I know the join in progress feature usually ends up balancing the teams, but in a gametype like Dominion a starting disadvantage of 2 (or even in rare occasions 3) players can decide the game from the outset, as 1 player can be the difference between capturing a base and not capturing a base, and if a team then fortifies the base and gets good drops from the resupply then it’s often an unbeatable advantage.
Yeah wtf is with that? Can’t it at leased go through a matchmaking process inbetween games to start the game off full? I’ve had slayer games 4v1 for the first 3 or 4 minutes before anyone joins
It’s because the system doesn’t split parties apart. Occasionally said system glitches and doesn’t put people in different parties on different teams, but yeah. I’m glad I don’t get split up in matchmaking (for the most part) anymore.
I believe that the reason for that is when people stay in the lobby when a game ends, while others leave. When the new game starts, it keeps the same teams, but because people left, one team could be down a few players.
Of course, I’m still not entirely sure of this conclusion, but I believe that’s it.
Yeah, this still gets me. Any game mode, if someone leaves the matchmaking system just starts the game no matter the team number and when people do finally join it hardly matters because the team with more player’s has already established a firm advantage. One of the several things about Halo 4 that irks me and needs to be addressed and fixed, pronto.
> I believe that the reason for that is when people stay in the lobby when a game ends, while others leave. When the new game starts, it keeps the same teams, but because people left, one team could be down a few players.
>
> Of course, I’m still not entirely sure of this conclusion, but I believe that’s it.
>
> Either way, they definitely need to fix it.
It doesn’t necessarily even keep players on the same team. Going from the 6 vs 3 game to the 4 vs 2, my main I suppose you could say “rival” in the 6 vs 3 game (seriously 7 of my 10 kills and all 3 of my deaths were against this 1 player), was on my team in the 4 vs 2.