Teammates hitting you on purpose…

Vehicle Friendly Fire is still ON because

  1. So players don’t use there vehicles to push their teammates outside the map
  2. So you can’t push your teammates to score the objective faster or prevent your teammates from scoring the objective.
  3. So you don’t push your teammates around the map on purpose just to be annoying.

BTB is probably the most griefing mode I’ve played. I’ve seen vehicle team kills a lot. Team mates camping weapon and vehicle spawns just to throw them off the map as well.

Probably the loose matchmaking helps trigger players at risk this sort of behaviour. I’ve seen it in other games, if you make the game feel futile then some players will do this stuff repeatedly until they get banned.

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Since Halo Combat Evolved I have “NEVER” had Friendly Fire Turned ON! and Never will. It’s bad enough that that user’s can kill teammates with a vehicle. :rofl:

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Funny how you say that since vehicles kill you instantly in CE Multiplayer. But I don’t remember if you could turn vehicle FF off in custom games or not.

But keep this in mind just because you don’t always see people abusing the system doesn’t mean it not happening.

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User’s in Halo going all the back to halo combat evolved vehicles have always killed teammates. Now there was a mod back then that would kick a user automatically if a user ran over a teammate after on the second time.

I would like to see a script forger make a script just to do just that!

I *

would even pay for that script in a heat beat!

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It’s a big concern for Halo when it comes to Microsoft report system. If most of the Reports have to do with a certain area then the focus will be put into there

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its personal now. better sue

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In all seriousness, there has always been people like that lol. Its just gonna be a thing forever. I have been guilty of (accidentally) running over a teammate that’s not looking. Its just something people are gonna do to be dumb lol

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Fairly certain they’re able to consider relativity.
As in, there might be a higher amount of certain reports than others, but compared to matches played, or players online at that time, it’s negligible.

Sure, it could be a massive current issue, or it might not be.