Team leads, crunch, and bad mp

So with the recent news of Halo Infinite being under crunch I feel like we should bring up somethings with 343 and the game.

It seems that with how buggy, not well put together, AND how much of the games customization is behind paywalls it feels like instead of having the amount of people working on it, the game is starting to fall apart at the seems, multiplayer is being ravaged by idles, quitters and objective ignorers.

This is what it looks like to me, instead of having two teams working side by side one on multiplayer one on campaign they cut multiplayers dev team in half to focus on mcc while the campaign lead was distracted they put some corpo teamlead in charge of managing it and started getting buzz words of “battle royale, skins, money money money” from some money grubbing fat cat up in microsoft “encouraging” the team working on multiplayer to hurry up, work faster, do more work, work more for less

which is why the multiplayer is suffering severely from fomo, pay walls for items, and a terrible store. This also explains why there are so little gamemodes, weapon balancing, and terrible challenges.

This is because the head leads and teamleads were corporate suckups who do nothing but be puppets for the puppetmasters at microsoft, the devs who worked on this game did a great job but would of done so much better if it had not been for the crunch the company wanted done on the games, the devs deserve to be reimbursed for their hardwork and the REAL PROBLEM of this series have a giant wanted poster on the game communities wall and a target on their head.

TL:DR its not the devs fault, its their crappy managers fault!