Team Killing Out of Control

I spend most of my time playing the spartan op’s missions, just cycling through one after the other and I guess because of the number of times I’ve played through them I’ve been able to see a trend starting to build, especially on missions like Land Grab.

Someone wants a particular Hog, someone else gets into it, so the person that didn’t get what they wanted Blows it up with the player inside.

Someone wants to pick up a turrent that hit the floor, someone else picks it up, so the person that didn’t get what they wanted melee’s or shoots the guy holding it till he hits the floor then picks it up.

An instance where a ‘squadmate’ with a DMR stood back from a fight on sniper alley and intentionally knocked shields off the rest of us so that charging covenant could take us out with one swing. We could hear the guy over the headset that he’d laid down, bragging to some people in the room with him that he was ‘doming’ us faster than the covies were.

The one that’s really the most disturbing is on mission completion you see people start checking the kill count and K/D’s then start trying to grenade, shoot, and drive over that hasn’t died as much as they did in the mission. The more you die on the mission the lower you register at the end, and they want to be ‘number one’. Anymore when I see the kill screen flashing at the final LZ I break into a run for cover because I already know someone is about to go Jason on the other squadmates.

I’ve now started to see Jason’s plasma grenade people IN THE BEGINNING OF MISSIONS that arrived with a BR or light rifle equipped so that when they died ‘they’ could pick it up and use it.

It’s actually a pretty disturbing trend to tell the truth.

Everyone in a co-op mission is used to occassionally getting run over by a team mate, sometimes getting caught in a grenade or rocket blast from a friend, or even getting popped in the back of the head if they step into a team mates line of fire. It’s part of the game so you shrug it off and keep going.

But the stuff that I’m talking about thats on an escalating rate are randoms that arrive into SparOps with the intention of killing anyone that doesnt die as much as they do on the mission because they believe that four spot ranking table at the end of the mission actually affects their score, or that will murder in cold blood a team mate for a weapon or a position they want.

343 we have a forgive or eject option in the co-op campaign, how about giving us one in the SparOps also so we can deal a little consequence to randoms that are willing to do the murdering now because they figure they will never see you again anyway? Or even better use the scoring system, which these guys seem to revere, and punish them by defaulting half the XP they would have gotten from a mission and give that XP to the squadmates they killed more than once.

Got to agree. I haven’t played Spartan Ops much, but I had one playthrough on Land grab where my team mates killed me more than the covies.

People in wraiths or warthogs splattered me far too many times for it to be an accident. Especially when there’s so much space that it’s impossible to hit your team mate unless you do it intentionally.

Pretty sure I got blown up by my team mates wraith mortar while I was killing enemies on foot in a fairly-tight corridor (The one on the hill with all the rocks in Land grab).

Sadly this is nothing new.

I play split-screen with my 13yr old son, even he finds it childish that people have to spoil a game for others.

But it’s so fun… I mean, betraying someone that is.

yesterday in MM i beat this guy to the mantis twice and both times he blew it up while i was in it and i coundt do anything about it :confused:

> People in wraiths or warthogs splattered me far too many times for it to be an accident. Especially when there’s so much space that it’s impossible to hit your team mate unless you do it intentionally.

Well sadly I’ve started paying more attention to what the other guys are doing during the games now and in at least one instance I’ve watched a pair of guys playing split screen, you could tell because both had the same tag, they mounted the railhog, anytime the fourth person on the squad arrived on the filed in a vehicle of any sort they would break off the covenant long enough to blow his vehicle up then return to combat.

I eventually just backed up in the rocks and sat there watching those two do this over and over. When there finally weren’t any vehicles left for the guy to get into they would splatter him anytime they spotted him on foot. I even though about putting a rocket into the hog for him just to give the kid some relief.

> But it’s so fun… I mean, betraying someone that is.

It’s childish, immature, and shows a total lack of respect for the other player is what it. I don’t play the competitive games of Halo, not unless I get invited by people I know and we’re all just having fun. I stopped playing things like slayer with random people over 8 years ago.

SparOps is supposed to be co-operative play, that means I cover your back and you cover mine, not stick a knife in it because I picked up a fuel rod cannon you wanted, or got behind the wheel of a hog you wanted drive.

that doesn’t sound like fun. I’ve not played spartan ops yet and makes me only want to play it with friends now.

sighs You’d think they were on fireteam majestic.

> But it’s so fun… I mean, betraying someone that is.

It’s only fun if you’re in there with friends who for a bit of a joke will mess about for a couple of minutes.

In with randoms, then it’s not fun it’s just puerile.

> > People in wraiths or warthogs splattered me far too many times for it to be an accident. Especially when there’s so much space that it’s impossible to hit your team mate unless you do it intentionally.
>
> Well sadly I’ve started paying more attention to what the other guys are doing during the games now and in at least one instance I’ve watched a pair of guys playing split screen, you could tell because both had the same tag, they mounted the railhog, anytime the fourth person on the squad arrived on the filed in a vehicle of any sort they would break off the covenant long enough to blow his vehicle up then return to combat.
>
> I eventually just backed up in the rocks and sat there watching those two do this over and over. When there finally weren’t any vehicles left for the guy to get into they would splatter him anytime they spotted him on foot. I even though about putting a rocket into the hog for him just to give the kid some relief.

I’ll play some more online Spartan ops, but if it turns out to be far too frequent then I’ll play alone. It is just like a second campaign after all, and I’m mostly doing it for the story anyway, not to mention blowing up prometheans.

You should have done haha, I would have.

> that doesn’t sound like fun. I’ve not played spartan ops yet and makes me only want to play it with friends now.

I love playing the SparOps as much as I loved the campaign side. If your on the deck with 2 or 3 other people that are trying to work with each other, and support each other it can be awe inspiring to see the things they come up with tactically and strategically in the missions.

But the random Jason’s are really starting to turn it into something where you split your attention between the enemy and that “random guy” that stared at you for 30 seconds after you picked up a binary rifle you both walked up on.

The thing is… There really are enough resources to do well in SO. There is no need for team-killing at all, you just have to search and you’ll find a power weapon in just a mere 20 seconds. The only bs I do is trying to destroy the pelican at the end, but it’s indestructable so no harm there.
I haven’t experienced team-killing in SO just yet, but I have experienced people being far too cautious. Or perhaps that’s just my aggressive playstyle.

> sighs You’d think they were on fireteam majestic.

lol, well its a good analogy I guess, but most of the people I’ve seen doing it are the ones that want to be a one man army and have no issues stepping on anyone that gets in their way or has something they want. It’s a little too socio-pathic for them to be on any sort of team.

Play Slayer Pro, there is virtually no Betraying, in fact I’ve yet to see play a match where there’s been intentional betraying, I’ve only been betrayed once by accident, and it was a fault of my own. I went to Assassinate someone who my Team mate stuck with the sticky luncher, was pretty funny actually, we had a good laugh about it.

Slayer pro is also the most balanced game mode there is in this game, I really don’t see the appeal to the sickly mess that is the Infinity game modes.

> The thing is… There really are enough resources to do well in SO. There is no need for team-killing at all, you just have to search and you’ll find a power weapon in just a mere 20 seconds. The only bs I do is trying to destroy the pelican at the end, but it’s indestructable so no harm there.
> I haven’t experienced team-killing in SO just yet, but I have experienced people being far too cautious. Or perhaps that’s just my aggressive playstyle.

There’s plenty of guns and vehicles all over the maps, you just have to do a little footwork, on this I agree.

But here’s an example of what I’m starting to see that happened ‘just now’ while I was playing.

Quarry. Two guys ran for the driver seat of rockethog. The one that got there started beeping the horn. The one that didn’t get there could have climbed in the back and manned rockets, instead he turned around, melle’d the AI trooper with a rocket launcher, and used the rocket launcher to blow up the rockethog the other guy was sitting in. Then he reloaded the rocket tube, and blew up the railhog and the warthog before picking up his rifle again and running off to shoot covenant.

Can we say tantrum?

I only will resort to team killing if the first couple times I get in a vehicle does my team purposefully blow it up with grenades then if I get the chance its on.

But other then that I just wanna play.

> Play Slayer Pro, there is virtually no Betraying, in fact I’ve yet to see play a match where there’s been intentional betraying, I’ve only been betrayed once by accident, and it was a fault of my own. I went to Assassinate someone who my Team mate stuck with the sticky luncher, was pretty funny actually, we had a good laugh about it.
>
> Slayer pro is also the most balanced game mode there is in this game, I really don’t see the appeal to the sickly mess that is the Infinity game modes.

It’s mostly for people that want to do something besides endlessly sitting around shooting at someone in a different color armor.

i know you pain op

i was using the second turret on the core mounted and some -Yoink- decided to punch it off it’s stand and pick it up himself, me and my bro simply stood in his way the ENTIRE time and made him waste his ammo tho (eye for an eye)

but yeah the whole destroying friendly vehicles on land grab is TERRIBLE!

I will say though one time being betrayed helped me out.

It was a flood mission and they were closing in on the last two of us. The other guy randomly hit me with a shotgun before he got killed, teleporting me across the map when I respawned.