Team Fiesta is a Fiasco as Team Throwdown is.
As a Halo player what means to you the gametype “FIESTA”?
The answer is easy and everybody knows it: random weapons/lots of fun.
But why this “Team Fiesta” does not fulfil this simple answer?
In my Opinion, This are the points, why Team Fiesta is another fail of 343i.
- An exaggerated abuse of the Incineration cannon and Binary Rifle in the ordenance drops.
- The lack of diversity in weapons.
- Wallhack aka "Promethean Vision
- Damage does not improve a good gameplay and is unnecesary.
- Personal Loadouts
Reasons:
- Its called Team Fiesta not Heavy Forerruners. Its just depresing how some players abuse of the usage of the incinerator and binary.
[/li]- Fiesta is synonymous of: all the weapons in one game,why in the Holy Baby Santa 343i dont put other weapons!, as i was saying are using the same weapons, this gametype is just getting repetitive an depresing.
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The lack of a radar gives this gametype a feel of intensity because you dont know where are the enemy players. But this A.A. that is used by the Tryhards, eradicates this, T.F. IS SUPOSED TO BE FUN theres no reason at all to be a competitive one.
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Can you believed it!?, people using incinerator cannons with damage! hahahah this is just OMG, damage does not improves nothing.
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Makes obsolete the randomess of Team Fiesta. if you have op weapons and unbalanced perks.
Solutions:
-Make more rare the appareance of Incinerator cannon and Binary Rifle in those Ordenance drops.
-Use team Fiesta as a easy, fun way to obtain all weapons commendations.
-Take off P.V. and make prestablish A.A.s (Regeneration Field, Thruster pack and jet pack)
-Take off Damage and put Active camo, for a limited time But active camo should leave the player hidden even if hes moving.
-Take off personal loadouts, players are going to respawn only with the pistol.