I’m really glad TU is in Team Doubles now, less of that chance game going on, sword i’ll admit is beastly powerful but again you can’t block it nor could the other team if you have it so it really is a double edge sword lol. But onto the point:
Should bring back both Active Cameo and Armor Lock being its working around the TU
settings now, or just remove jetpack already. One or the other at least.
Should add Penance and High Noon 2v2 variants, still surprise they weren’t added yet.
change up some weapon spawns or regular spawns on maps at least, or new forge maps.
No complains other than jetpack mostly… Thoughts besides sword being OP…
> I’m really glad TU is in Team Doubles now, less of that chance game going on, sword i’ll admit is beastly powerful but again you can’t block it nor could the other team if you have it so it really is a double edge sword lol. But onto the point:
>
> - Should bring back both Active Cameo and Armor Lock being its working around the TU
> settings now, or just remove jetpack already. One or the other at least.
>
> - Should add Penance and High Noon 2v2 variants, still surprise they weren’t added yet.
>
> - change up some weapon spawns or regular spawns on maps at least, or new forge maps.
>
> No complains other than jetpack mostly… Thoughts besides sword being OP…
> Should bring back both Active Cameo and Armor Lock being its working around the TU
> settings now, or just remove jetpack already. One or the other at least.
They still both substantially slow down gameplay nerfed or not, Camo mainly, once you grab a sniper, its Camo and hide.
Well Jetpack is no help either it breaks map control entirely, promotes camping and hiding in unusual places too yet it still exists, Armor lock is literally off in 5 seconds after a well place nade is under their feet, well I’ll accept the whole fact cameo does slow down and promotes camping.
hmm Hang em’ high always seem to be a good 2v2 from halo 1 and 2 but not so much with reach I guess…