Team Doubles exposes INFINITY SLAYER'S faults

1. Instant respawns. Now we can see how horrible this works in quality small maps

2. Personal Ordinance. Wait, how’d I instantly die. Oh, they must have had the binary Rifle.

3. Friendly Fire turned OFF. Good luck getting a melee on my teammate, as I pound away at you with my grenades. Resupply keeps getting better and better

4. Suicide doesn’t subtract points. So when you get your ordinance, feel free to jump off a cliff and pick a loadout that re-rolls the dice and gives you more ammo. Or if you’re in a bad situation, just jump off the map.

Thankfully there isn’t much random map ordinance.

And I don’t know why 1/2 the time, there isn’t even the option for DOUBLES PRO. 343, you’re catering to people who will love you short term, but will drop your game when the next shiny new FPS comes out. They’ll eventually lose interest in this game and probably won’t even understand why.

THANK if you agree.

I favor Doubles Pro, but Infinity Doubles isn’t as bad as you make it out to be.

I agree on the instant respawns. However I think friendly fire should stay on and be added to the rest of the slayer gametypes. It’s something that promotes teamwork and smarter play.

Though you are welcome to critique and help mold the future of gametypes, petitions are not such forms to do so.

Please try again without the petition format and also try and keep in mind that the just because tanks and/or 'Hogs don’t often work with 4x4 maps, that doesn’t mean they don’t have their place within the game somewhere else.