"Team Classic" Going to deliver classic gametypes too?

I’m not sure how many remember this, but back in Halo CE there were two possible spawn-weapon options:

Generic and Custom

What Generic meant was that you would spawn with a weapon pre-set into the map you are playing on. And this actually changed from map to map. For example it was a Plasma Pistol on Blood Gulch, a Magnum on Hang 'em High, or an AR on Rat Race. This was the default setting.

Custom meant that no matter what map you played on, you got an AR, Magnum, and 4 frag grenades. This was associated with gametypes like “Slayer Pro”.

I’m wondering if you will bring this back in the Classic playlists? If, say, you choose Slayer Pro on any map, you will get an AR, Magnum, and well probably 1 frag because Reach’s grenades are frustrating enough as it is. Where-as if you pick basic Slayer, the weapon you spawn with will be based on the map? Say:

DMR - Headlong
Magnum - High Noon, Timberland
Plasma Pistol - Damnation, Prisoner, Beaver Creek