Team balance vs population

Sup guys, bremstone here

It’s come to my attention that a lot of us really dislike how team balancing works here. Now don’t get me wrong, I am with you on this. So may I offer a different perspective on this situation?

So we know that your rank is earned by games won, and not how well you do with kills correct? So now that you understand this, a bronze player can actually play better then an Onyx player and so on. So to really be upset about the “team balancing” is an inaccurate fallacy that we all tend to use. We need to change how these rankings are actually earned I.E games won vs KDR and so forth. I think the ranking system would do better if it was worked to a point that it can determine what your rank is by how well you perform to help those wins come around.

My second point

If we were to have the balancing system that we all wanted, the queue times will be much longer considering we don’t have the same number of bronze players as we do silver, gold, and so on. Where a bronze queue could take a few seconds or where onyx queues can take 20 minutes, so please take that into consideration. So if we did our ranking system like how I mentioned, the team balancing would actually be re worked through proxy of the new way the rankings worked. :smiley: That’s my two sense, you guys have a good day.