You say you fixed canister shells but 99% of the time they stand still for 5 minutes after i press y and continue shooting canisters up in the sky… They are still so clunky. Please go look at hw1 tanks for reference, that is how tanks should function.
Yep, I miss tanks…
I literally think they tested canister shells against stationary targets. i suggest you guys to try shooting cyclops that move around during your “testing”
I see cannister shell overshooting more than not firing at all. Which makes it more realistic I guess.
Lost a lot of games because my tanks decide to spazz out and not shoot too.
> 2533274857695300;4:
> I see cannister shell overshooting more than not firing at all. Which makes it more realistic I guess.
at least yours shoot most of the time i press y nothing happens