<mark>This post has been edited by a moderator. Please do not post spam.</mark>
*Original post. Click at your own discretion.
VIEL
CYBERCIDE
THESE WALLS
ALL TRASH, EVERYONE THINKS SO
<mark>This post has been edited by a moderator. Please do not post spam.</mark>
*Original post. Click at your own discretion.
VIEL
CYBERCIDE
THESE WALLS
ALL TRASH, EVERYONE THINKS SO
I second this motion.
In fact, I’d like to see all Forge maps removed from Doubles and just play the original maps again.
These walls is a really good balanced map, I enjoy playing it.
I don’t like Viel because basically every little jump requires clamber. For example the jump from red/blue base to the raised part behind the bases is a small jump which still is very difficult to do without clamber. That’s very frustrating because I cannot jump while shooting for almost all the jumps.
Yeah doubles should’ve never gotten random forge maps from the community doubles playlist in my opinion.
You’d probably have better luck of someone seeing it by posting in the Doubles Refresh thread. Listing the reasons why they should be removed is also better than just saying they’re trash.