TAKE OUT SPRINT (plus awesome idea)

Sprint encourages charging in head-first, and also takes away the skill of retreating in Halo. In classic Halo, you had to know the map well to retreat, by memorizing the shortcuts and desperately trying to keep your line of sight cut off from the enemy through smart positioning, as well as accurately bouncing grenades off of certain walls as a form of area denial to slow down your chaser. A lot of that skill is simply sucked away when all you have to do is press a button and turn the other way for a long burst of speed. So now instead of using pure skill to escape from an intense conflict, most of retreating is now about mashing the left thumbstick and running the other way. Sure, there may be a LITTLE skill in sprinting away (as in almost none), but not enough to be considered “skillful”. What doesn’t help either is that no one can shoot while sprinting, so a lot of the time it ends up becoming nothing more than a wild goose chase. Either your enemy doesn’t sprint and tries to shoot you, only for you to speed away before he has a chance to kill you, or he tries to sprint after you, further delaying the combat and still giving you extra time to strategize your escape, as again, your enemy can’t shoot you during this time.

I also wanted to add that in Halo 4, 343i compensated for the addition of sprint by lowering the base movement speed. All this does is lower the emphasis on strafing and make the game easier, because when in combat you’re opponent will either be trying to charge toward you in a straight line for a pummel (due to the sprint encouraging them) or will be strafing with the slow movement speed. It was a lot more challenging and skillful when your target darted left and right at faster speeds, instead of either doing it sluggishly or just running forward because the game encourages him to. Which seems a lot more fun? A game where you outmaneuver your opponent through randomizing a series of rapid movements, or a game where this has little to no use and instead you’ll just be skipping around in a game of cat and mouse?

Halo 4’s gameplay is essentially pop out of cover, just keep tapping the trigger and hope for the best, and then if you’re shot, run away super easy and recharge your shields. No one’s strafing that often, because of sprint and the reduced movement speed, the game is just a more pathetic version of those kung fu movie chases, except with a lot less action and without any of the cool parkour. This is Halo dangit, take out the sprint and increase the movement speed. What happened to the days of outmaneuvering your opponent to win the engagement?

Last couple of things I need to mention. People say that since your a super-soldier, you should be able to sprint, because according to them “What kind of super-soldier can’t sprint?” Firstly, this is a video game, not reality, so realism has no point, because no matter how realistic it seems, it’s never going to BE REAL (no Yoink! but apparently people don’t realize this enough). And think of it this way, if you are a super soldier, why are you forced to PUT DOWN YOUR GUN to achieve a faster speed, and why are you restricted to moving forward when wanting to move fast? Why can’t you move just as fast while going backward or to the side? You ARE a super-soldier after all, so if anything, your movement should be less restricted.

And lastly, people make the point that without sprint, it would take a lot longer to travel from
place to place. Bs, because upon implementing sprint into Halo: Reach and Halo 4, they decided to make the maps LARGER to compensate (in terms of sight lines and distance from place to place). So if anything, traveling from place to place in Halo 2 takes just as much time as traveling from place to place in Halo 4.

You heard my point, so 343i, please do us a favor and take out sprint in Halo 5 for the better of the franchise. This is coming from not only a lover of competitive FPS (I play tons of Quake 3 as well), but also a lover of the Halo franchise. This series came out when I was five, I killed my first marine and I was attached to the game ever since. Make the right choice.

I think I may see the problem here though. You want to add a bit more “style” to your game and spice things up. Here is my suggestion then, replace default Sprint with a default Thruster Pack. Increase the range a bit from it’s Halo 4 incarnation and it’ll function like a dodge maneuver. It’ll be just quick jolt of speed that lasts for less than a second, and it goes back to the gunplay. That and it’d be good for the competitive community, because it would enhance the strafing mechanic of Halo and would make for a faster pace. Even if you want, allow for two thrusts before having to cooldown. Make it so that upon double tapping in any direction with the left stick, your character will thrust in said direction, this would feel very natural and smooth. If you want, you could also let players walljump by thrusting near a wall and hitting A upon collision. All these mechanics would be welcome in the Halo series and wouldn’t alter the gameplay from the formula we love. Imagine dodging a rocket with a thrust to the side, as well as all the epic ninja assassinations that can come while landing a wall jump.

I don’t see 343 getting rid of sprint; I see them tweaking it instead. For example, they may lower the speed boost gained from 50% to maybe 25%-35%%. When being shot at, a player’s sprinting rate and duration may take a significant decline (perhaps once every two seconds for only two seconds).

> I don’t see 343 getting rid of sprint; I see them tweaking it instead. For example, they may lower the speed boost gained from 50% to maybe 25%-35%%. When being shot at, a player’s sprinting rate and duration may take a significant decline (perhaps once every two seconds for only two seconds).

No one thought they’d be getting rid of abilities either, personally I thought sprint would come first. The way I see it though is that trying to balance sprint seems like a real hassle as they could be focusing their attention on an easier solution (taking it out) and not waste their resources on a less important part of the game. Either way, I’ve never seen any FPS in my life with balanced sprint, the sprint either ruins the game or isn’t there at all. Though I admit I haven’t seen ALL games, this is just my experience in what I’ve seen so far.

Read the edit to my initial post, I left a cool suggestion to 343, about a possible replacement to sprint that players may enjoy a little more.

> > I don’t see 343 getting rid of sprint; I see them tweaking it instead. For example, they may lower the speed boost gained from 50% to maybe 25%-35%%. When being shot at, a player’s sprinting rate and duration may take a significant decline (perhaps once every two seconds for only two seconds).
>
> No one thought they’d be getting rid of abilities either, personally I thought sprint would come first. The way I see it though is that trying to balance sprint seems like a real hassle as they could be focusing their attention on an easier solution (taking it out) and not waste their resources on a less important part of the game. Either way, I’ve never seen any FPS in my life with balanced sprint, the sprint either ruins the game or isn’t there at all. Though I admit I haven’t seen ALL games, this is just my experience in what I’ve seen so far.
>
> Read the edit to my initial post, I left a cool suggestion to 343, about a possible replacement to sprint that players may enjoy a little more.

Based on the beta teaser trailer, default thrusters may actually be happening.

Totally with you OP, sprint ruins Halo and I’ll be utterly disappointed if it’s still in, which unfortunately, I think it will be.

> > > I don’t see 343 getting rid of sprint; I see them tweaking it instead. For example, they may lower the speed boost gained from 50% to maybe 25%-35%%. When being shot at, a player’s sprinting rate and duration may take a significant decline (perhaps once every two seconds for only two seconds).
> >
> > No one thought they’d be getting rid of abilities either, personally I thought sprint would come first. The way I see it though is that trying to balance sprint seems like a real hassle as they could be focusing their attention on an easier solution (taking it out) and not waste their resources on a less important part of the game. Either way, I’ve never seen any FPS in my life with balanced sprint, the sprint either ruins the game or isn’t there at all. Though I admit I haven’t seen ALL games, this is just my experience in what I’ve seen so far.
> >
> > Read the edit to my initial post, I left a cool suggestion to 343, about a possible replacement to sprint that players may enjoy a little more.
>
> Based on the beta teaser trailer, default thrusters may actually be happening.

I hope so, I love my thrusters. If one good thing came out of Halo 4 (aside from ball throwing), it’s the good ol’ thruster pack.

> > > > I don’t see 343 getting rid of sprint; I see them tweaking it instead. For example, they may lower the speed boost gained from 50% to maybe 25%-35%%. When being shot at, a player’s sprinting rate and duration may take a significant decline (perhaps once every two seconds for only two seconds).
> > >
> > > No one thought they’d be getting rid of abilities either, personally I thought sprint would come first. The way I see it though is that trying to balance sprint seems like a real hassle as they could be focusing their attention on an easier solution (taking it out) and not waste their resources on a less important part of the game. Either way, I’ve never seen any FPS in my life with balanced sprint, the sprint either ruins the game or isn’t there at all. Though I admit I haven’t seen ALL games, this is just my experience in what I’ve seen so far.
> > >
> > > Read the edit to my initial post, I left a cool suggestion to 343, about a possible replacement to sprint that players may enjoy a little more.
> >
> > Based on the beta teaser trailer, default thrusters may actually be happening.
>
> I hope so, I love my thrusters. If one good thing came out of Halo 4 (aside from ball throwing), it’s the good ol’ thruster pack.

I do enjoy sprint, but I’m liking the idea of default thrusters more and more.

> > > > > I don’t see 343 getting rid of sprint; I see them tweaking it instead. For example, they may lower the speed boost gained from 50% to maybe 25%-35%%. When being shot at, a player’s sprinting rate and duration may take a significant decline (perhaps once every two seconds for only two seconds).
> > > >
> > > > No one thought they’d be getting rid of abilities either, personally I thought sprint would come first. The way I see it though is that trying to balance sprint seems like a real hassle as they could be focusing their attention on an easier solution (taking it out) and not waste their resources on a less important part of the game. Either way, I’ve never seen any FPS in my life with balanced sprint, the sprint either ruins the game or isn’t there at all. Though I admit I haven’t seen ALL games, this is just my experience in what I’ve seen so far.
> > > >
> > > > Read the edit to my initial post, I left a cool suggestion to 343, about a possible replacement to sprint that players may enjoy a little more.
> > >
> > > Based on the beta teaser trailer, default thrusters may actually be happening.
> >
> > I hope so, I love my thrusters. If one good thing came out of Halo 4 (aside from ball throwing), it’s the good ol’ thruster pack.
>
> I do enjoy sprint, but I’m liking the idea of default thrusters more and more.

In the way I put it, it would essentially have the positives of sprint without any of the glaring negatives. It’s a serious idea 343i should add. Just imagine the epic 1v1s on another sanctuary remake, people would be zooming in and out of the rocks, as well as dodging shots and retreating through the tunnel while tossing some nades out. Perfect solution <3

> > > > > > I don’t see 343 getting rid of sprint; I see them tweaking it instead. For example, they may lower the speed boost gained from 50% to maybe 25%-35%%. When being shot at, a player’s sprinting rate and duration may take a significant decline (perhaps once every two seconds for only two seconds).
> > > > >
> > > > > No one thought they’d be getting rid of abilities either, personally I thought sprint would come first. The way I see it though is that trying to balance sprint seems like a real hassle as they could be focusing their attention on an easier solution (taking it out) and not waste their resources on a less important part of the game. Either way, I’ve never seen any FPS in my life with balanced sprint, the sprint either ruins the game or isn’t there at all. Though I admit I haven’t seen ALL games, this is just my experience in what I’ve seen so far.
> > > > >
> > > > > Read the edit to my initial post, I left a cool suggestion to 343, about a possible replacement to sprint that players may enjoy a little more.
> > > >
> > > > Based on the beta teaser trailer, default thrusters may actually be happening.
> > >
> > > I hope so, I love my thrusters. If one good thing came out of Halo 4 (aside from ball throwing), it’s the good ol’ thruster pack.
> >
> > I do enjoy sprint, but I’m liking the idea of default thrusters more and more.
>
> In the way I put it, it would essentially have the positives of sprint without any of the glaring negatives. It’s a serious idea 343i should add. Just imagine the epic 1v1s on another sanctuary remake, people would be zooming in and out of the rocks, as well as dodging shots and retreating through the tunnel while tossing some nades out. Perfect solution <3

Sounds good to me.

Except for the inevitable “Halo copied Advanced Warfare copied Titanfall” comments…

Sprint was easily Reach and H4’s biggest issue. Even above AAs. The way it forced maps to be made, completely ruined the flow.

Sprint quite frankly just does not work in a shooter that has kill times as long as Halo does. Period.

> > > > > > > I don’t see 343 getting rid of sprint; I see them tweaking it instead. For example, they may lower the speed boost gained from 50% to maybe 25%-35%%. When being shot at, a player’s sprinting rate and duration may take a significant decline (perhaps once every two seconds for only two seconds).
> > > > > >
> > > > > > No one thought they’d be getting rid of abilities either, personally I thought sprint would come first. The way I see it though is that trying to balance sprint seems like a real hassle as they could be focusing their attention on an easier solution (taking it out) and not waste their resources on a less important part of the game. Either way, I’ve never seen any FPS in my life with balanced sprint, the sprint either ruins the game or isn’t there at all. Though I admit I haven’t seen ALL games, this is just my experience in what I’ve seen so far.
> > > > > >
> > > > > > Read the edit to my initial post, I left a cool suggestion to 343, about a possible replacement to sprint that players may enjoy a little more.
> > > > >
> > > > > Based on the beta teaser trailer, default thrusters may actually be happening.
> > > >
> > > > I hope so, I love my thrusters. If one good thing came out of Halo 4 (aside from ball throwing), it’s the good ol’ thruster pack.
> > >
> > > I do enjoy sprint, but I’m liking the idea of default thrusters more and more.
> >
> > In the way I put it, it would essentially have the positives of sprint without any of the glaring negatives. It’s a serious idea 343i should add. Just imagine the epic 1v1s on another sanctuary remake, people would be zooming in and out of the rocks, as well as dodging shots and retreating through the tunnel while tossing some nades out. Perfect solution <3
>
> Sounds good to me.
>
> Except for the inevitable “Halo copied Advanced Warfare copied Titanfall” comments…

I wouldn’t really say that. The Unreal Tournament series had dodging and wall jumping way before those games. Wasn’t thruster pack powered, but the general function of the mechanic was the same.

You should play Unreal Tournament 2004. Crazy alternate firing modes for each weapon, dodging, wall jumping, Halo-style vehicular combat, and invasion on steroids (before invasion existed).

Here’s a simple concept that players pro-sprint don’t ever seem to understand:

Halo is a game about COMBAT. You cannot Sprint without exiting COMBAT. Therefore Sprint should not be in the game.

There are two viable solutions to this:

1 - Remove Sprint, buff default movement speed. This is the most beneficial because a quick movement speed actually makes combat better in every way, it adds movement options and evasion choices, as well as raising the difficulty on landing shots therefore increasing the skill cap of the game. I would prefer this so much. Why move fast sometimes, when you could move fast ALL the time.

2 - Tweak Sprint so that you can shoot while running. This is a good middle ground, two main problems with Sprint in Halo are that if you run into a fight, you lose your ability to react to it. And if someone runs away from the fight, you can’t both keep up with them, AND put shots on them. Both of these are huge problems that this tweak would eliminate. And I see ZERO canonical reasons a Spartan should be incapable of precise aiming while running full tilt, especially in a suit of armor that can do most of the aiming for them.

> Sprint was easily Reach and H4’s biggest issue. Even above AAs. The way it forced maps to be made, completely ruined the flow.
>
> Sprint quite frankly just does not work in a shooter that has kill times as long as Halo does. Period.

I’d actually say that Sprint is a problem regardless of kill time, but you’re right in that a slow kill time makes the problem more apparent. It’s not even that hard to fix. I could even do a better job than Halo 4’s director. It’s very ironic that the players usually care about the game more than the developers themselves.

I just don’t understand why certain people look at sprint like a religion. It hurts the game a lot more than certain fanboys think, but I guess I can’t blame them, I used to be just as bad. It really doesn’t speed the game up at all. When you analyze each of the factors side-by-side, it’s very obvious that it actually slows the game down more than anything:
•Slower base movement speed
•Can’t shoot while sprinting
•Can only sprint forward
•Larger map sizes to compensate
•Creates cat n’ mouse scenarios

> Here’s a simple concept that players pro-sprint don’t ever seem to understand:
>
> Halo is a game about COMBAT. You cannot Sprint without exiting COMBAT. Therefore Sprint should not be in the game.
>
> There are two viable solutions to this:
>
> 1 - Remove Sprint, buff default movement speed. This is the most beneficial because a quick movement speed actually makes combat better in every way, it adds movement options and evasion choices, as well as raising the difficulty on landing shots therefore increasing the skill cap of the game. I would prefer this so much. Why move fast sometimes, when you could move fast ALL the time.
>
> 2 - Tweak Sprint so that you can shoot while running. This is a good middle ground, two main problems with Sprint in Halo are that if you run into a fight, you lose your ability to react to it. And if someone runs away from the fight, you can’t both keep up with them, AND put shots on them. Both of these are huge problems that this tweak would eliminate. And I see ZERO canonical reasons a Spartan should be incapable of precise aiming while running full tilt, especially in a suit of armor that can do most of the aiming for them.

You took the words out of my mouth with your statement about combat, that’s exactly how it is. Personally, I’s prefer option 1, especially because strafing always adds more diversity and skill to combat over charging forward.

> Here’s a simple concept that players pro-sprint don’t ever seem to understand:
>
> 2 - Tweak Sprint so that you can shoot while running. This is a good middle ground, two main problems with Sprint in Halo are that if you run into a fight, you lose your ability to react to it. And if someone runs away from the fight, you can’t both keep up with them, AND put shots on them. Both of these are huge problems that this tweak would eliminate. And I see ZERO canonical reasons a Spartan should be incapable of precise aiming while running full tilt, especially in a suit of armor that can do most of the aiming for them.

Hmmm that sounds like something I and many other pro-sprint players have suggested but we were laughed to scorn. Sad really…

You want an option for Sprint to be disabled? Go ahead.

You want Sprint taken out completely? Just no. I want it to stay in. And I’m sure it will be in.

> You want an option for Sprint to be disabled? Go ahead.
>
> You want Sprint taken out completely? Just no. I want it to stay in. And I’m sure it will be in.

How would an optional sprint work? What do you mean by this?

I’d like sprint to stay in too, and I also feel that 343 will keep it, but default thrusters is a pretty cool alternative as well.

> You want an option for Sprint to be disabled? Go ahead.
>
> You want Sprint taken out completely? Just no. I want it to stay in. And I’m sure it will be in.

Look at my analysis and actually think about how it destroys the game. If you’re unable to do that, then tell me your reasoning for why you think sprint is good for the game, because if you’re going to state that something is good for the game, at least have more logic, reasoning, and detail to support your statement, otherwise it seems that you’re just obsessed with games having sprint for no actual reason even if it’s proven that it truly hurts the game.

> > You want an option for Sprint to be disabled? Go ahead.
> >
> > You want Sprint taken out completely? Just no. I want it to stay in. And I’m sure it will be in.
>
> How would an optional sprint work? What do you mean by this?
>
> I’d like sprint to stay in too, and I also feel that 343 will keep it, but default thrusters is a pretty cool alternative as well.

He means as a custom game option you could disable sprint, even though the other way around makes more sense as no sprint works better for the competitive multiplayer (no one has really proven otherwise in this thread, they just say “they like it”). I wouldn’t mind sprint as an option for custom games/forge.

His statement really makes no sense either. The movement speed would be buffed by 25% to compensate for the lack of sprint so there’d be no point for it, especially if they add default thrusters which is essentially a quick burst of speed in any direction. It more or less seems he’s just kind of obsessed with the feature for no reason, although he wouldn’t be the first.

I don’t know the impact that default thrusters can have on the game, I only know that Halo needs to put sprint away, in favor of a better map design and a better gameplay.