Take out spartan intro animations before the start of a match?

Thats true, before a game starts in previous Halo games, I always looked at other players profiles in the pre-lobby. That was very showcase enough already.

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If I was able to select a series of emotes I liked, and shuffle between them, or even just one, I would like the feature. As it stands, it makes my spartan look cringe. Not every fight has to have the cool-guy-over-the-shoulder-glance or random shadowboxing. There aren’t enough to keep variety anyway, half the time the entire line will do the same emote and look like a set of dolls.

I could see other Spartans well enough before, I don’t need to see who wasted money on HCS crap. As someone suggested, only having our 4 person party stand around by the pelican is a waste, if the whole thing is just a VR sim again anyway why not show every spartan in the match as they load? It would make the world feel denser, and show the comeradery that Lone Wolves tried to pretend was real.

Just my theory but I can do it on purpose every game(back when I still played infinite). Could be attributed to various hardware differences playing together. Playing on PC with an SSD my game might load in a moment before others, or it could be the server waiting for everyone to load in… But on the black screen right before the posing I can audibly hear my Spartan’s feet on the ground and I can move around. Sometimes it can enough to grab a weapon off a rack before anyone else, and just as many times I’m facing backwards and confused.

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We can’t even see K/D. No way we’ll see stats in game pre game.

K/D was dropped in favour of KDA as it is a more useful stat for post-game.

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there’s no way to see player/progression stats in the game at all… its been like that since halo 4 … I had friends that stopped playing due to moving everything on a website… but now app campanion is pretty much standard across most games.

id settle for progression or mmr - just a quick snapshot of my team. (although with low population it would drive players to quit if they get matched up with lower skilled players.)

Maybe the endless is a fully fledged halo game and I get more luck.

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I like seeing everyone’s goofy outfits before my Big Team Skockets game starts.

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You’re right! Halo isn’t fortnite. You can have emotes without being Fortnite, you know.

This guy gets it.

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You can also remove the annoying map overview intro screens. I only have 20hrs and I’m already sick of the player showcase and map showcase before every match. Just get to the game!

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Pre game lobby would be great

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Halo is a by-the-second game and team game. Meaning you can lose a lot by misplay and is a huge disadvantage being a man down. Thats why there are many trick jumps and movement mechanics in gameplay as well.

Having emotes just neglect all of this. If I’m already annoyed of teammates doing nothing in the back meleeings each other, I would be even more seeing them emote. Especially if they do it toxically on a dead enemy.

Emotes are not an evolution for Halo. It will just encourage bad gameplay.

t-bagging is an emote

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It doesn’t really affect the gameplay so I don’t see the reason to remove it

If it’s not a loading screen, then I don’t see the functionality. If they can’t make more animations to keep us from seeing the same glance-turn-around animation 2-4 times in a row, then I’d rather see nothing.

But all the good times we had with tham like being on the other side of the map look at a wall. :laughing:

The intro will never get completely removed, because it’s time the game is using to fill empty player slots. If you join in to a game and you see the camera cycling through parts of the map, it doesn’t just do it for show, the system is actively joining players into the game.

I’ve even seen players join in as the player intros are going, where a bot will be replaced by a person as the camera is focusing on another player

Ive seen this too. In fact, all Halo games do this up to Halo 5, they just doing have the camera spamming around the map. Previous versions just have the map camera open onto one position. This version in Infinite I don’t mind. But I think the camera spamming over each player is still whonky and needing a fix.