T-bagging animation

I think since they made an animation with hologram why not when you crouch over a body you can do a taunt animation

maybe something different each time and make it able to be toggled

It’s not an animation, it’s merely crouching over and over again. Some people just gave it more importance than it deserves.

Actual taunting will require something like a list of selections and a button input, something that we’re running out of room with. Unless you do something like what Lost Planet 2 did where holding back and pressing any other button did the taunt assigned to that button.

I say we stick with tradition on this one.

I’m going to go ahead and say no. I’m sure there are a lot more important issues 343i should be thinking about.

Plus it’s teabagging. It’s crouching up and down. What more do you want out of it.

ples…

ples no.

Do not turn Halo 5 into a casual dumpfest dance/taunt game.

If a player decides to -Yoink!- a lifeless Spartan, just crouch up and down multiple times. It’s simple. It’s effective. End of discussion.

> something that we’re running out of room with

Not that I want a taunting animation in Halo (well I’m not really bothered), but just to be picky we aren’t ‘running out of room’ with anything. We’re on a brand new console and the next Halo certainly won’t be pushing the console to its limits. The space for any extras is now going to be almost unlimited.

> > something that we’re running out of room with
>
> Not that I want a taunting animation in Halo (well I’m not really bothered), but just to be picky we aren’t ‘running out of room’ with anything. We’re on a brand new console and the next Halo certainly won’t be pushing the console to its limits. The space for any extras is now going to be almost unlimited.

Button’s on the controller.

I propose putting the taunt animation on the power button, for the console.

> > > something that we’re running out of room with
> >
> > Not that I want a taunting animation in Halo (well I’m not really bothered), but just to be picky we aren’t ‘running out of room’ with anything. We’re on a brand new console and the next Halo certainly won’t be pushing the console to its limits. The space for any extras is now going to be almost unlimited.
>
> Button’s on the controller.
>
> I propose putting the taunt animation on the power button, for the console.

I thought that was already there. I was under the impression that that was the ragequit taunt. Or was it the "betterquitsoIcankeepmy1337W/Lratio taunt…

Here’s an idea. If a player crouches and uncrouches more than three times in as many seconds, the Spartan will momentarily stop reacting to the controller to slap him- or herself in the visor repeatedly. That way, you’re punished for bragging by becoming an easy target for maybe two seconds.

Thus enforcing Franco’s Law: don’t gloat.

> Here’s an idea. If a player crouches and uncrouches more than three times in as many seconds, the Spartan will momentarily stop reacting to the controller to slap him- or herself in the visor repeatedly. That way, you’re punished for bragging by becoming an easy target for maybe two seconds.
>
> Thus enforcing Franco’s Law: don’t gloat.

Sorry, man. T-bagging is as much Halo as Master Chief. Why penalize someone for a core aspect of the game :wink:

> > Here’s an idea. If a player crouches and uncrouches more than three times in as many seconds, the Spartan will momentarily stop reacting to the controller to slap him- or herself in the visor repeatedly. That way, you’re punished for bragging by becoming an easy target for maybe two seconds.
> >
> > Thus enforcing Franco’s Law: don’t gloat.
>
> Sorry, man. T-bagging is as much Halo as Master Chief. Why penalize someone for a core aspect of the game :wink:

Wrong. Master Chief is Halo. The Warthog is Halo. Teabagging, however, is a part of every game. And I thought the point was to keep Halo from becoming every other game. I see my suggestion as a correction to an issue that’s never been addressed, like spawnkilling.

> > > Here’s an idea. If a player crouches and uncrouches more than three times in as many seconds, the Spartan will momentarily stop reacting to the controller to slap him- or herself in the visor repeatedly. That way, you’re punished for bragging by becoming an easy target for maybe two seconds.
> > >
> > > Thus enforcing Franco’s Law: don’t gloat.
> >
> > Sorry, man. T-bagging is as much Halo as Master Chief. Why penalize someone for a core aspect of the game :wink:
>
> Wrong. It’s a part of every game. And I thought the point was to keep Halo from becoming every other game. I see it as correcting an issue that’s never been addressed, like spawnkilling.

It’s one of those choice things. If they wanna risk tea-bagging you and get killed from it, it serves them right. It has it’s own set of rewards and consequences.

The only change that should be done to teabagging is having the bodies of the victims bounce up and down again.

That was priceless in Halo 3.

> > Here’s an idea. If a player crouches and uncrouches more than three times in as many seconds, the Spartan will momentarily stop reacting to the controller to slap him- or herself in the visor repeatedly. That way, you’re punished for bragging by becoming an easy target for maybe two seconds.Thus enforcing Franco’s Law: don’t gloat.
>
> Sorry, man. T-bagging is as much Halo as Master Chief. Why penalize someone for a core aspect of the game :wink:

A part of the culture? Perhaps. An integral part of the game, and of the franchise’s identity? Certainly not.

Taunts can be fun. Taunts that leave a player open to attack can add a small touch to gameplay. In my personal opinion, however, I don’t think we need a specific animation for sexually molesting corpses, and I do wish the Halo community’s characteristic taunt was… not that. :\

> > > Here’s an idea. If a player crouches and uncrouches more than three times in as many seconds, the Spartan will momentarily stop reacting to the controller to slap him- or herself in the visor repeatedly. That way, you’re punished for bragging by becoming an easy target for maybe two seconds.Thus enforcing Franco’s Law: don’t gloat.
> >
> > Sorry, man. T-bagging is as much Halo as Master Chief. Why penalize someone for a core aspect of the game :wink:
>
> A part of the culture? Perhaps. An integral part of the game, and of the franchise’s identity? Certainly not.
>
> Taunts can be fun. Taunts that leave a player open to attack can add a small touch to gameplay. In my personal opinion, however, I don’t think we need a specific animation for sexually molesting corpses, and I do wish the Halo community’s characteristic taunt was… not that. :\

Haha, I intended that to be dripping with sarcasm. But, alas! The internet’s language of emotionless text strikes again.

You raise an interesting point. What would be a good alternative to T-bagging?

Also, does anyone remember the pure glee from seeing this the first time?