System Link?

I would like to know 343’s CURRENT position for LAN play. I know they said they’ll later release it, I just hope they still plan to release it for the public.

I really would just like to know. I barely see anything from 343 (some measly apology isn’t going to cut it) about anything.
Seeing as DDoS and other issues have already occurred, I’m just curious when we can expect to see this happen.

I tried to have a LAN party last weekend and we had 10 guys ready to go… when we discovered there is no LAN/system link option in the MC Collection. What a completely massive, epic disappointment and failure. I am a huge Halo fan and I was just totally amazed it wasn’t included.
Every Halo CE fan knows that system link LAN parties are what kept Halo and the original Xbox alive. 343i has completely forgotten a very important part of what has made Halo what it is today. I actually would have been able to forgive some of the matchmaking/online multiplayer problems if there was system link included, because the custom game options with all the maps are there, but not anymore. I have lost my trust in 343i and how they have handled this game release. No system link was the last straw. I will play the Halo 5 beta and hope that will fix their reputation, but I’m not getting my hopes up.

They need to get System Link added via update ASAP and make it free and it had better work flawlessly.

I don’t think they’re adding System link in because the Xbox One isn’t configured to support a direct system to system connection. Basically, it’s not something they can just patch in because it’s a hardware deficiency. The game does have LAN support though! However, both of the systems need to be connected to an internet connection for some type of game verification process, go into a custom lobby (so you’ll need at least 2 live accounts), and then once y’all launch the game it switches over to the LAN. This is my understanding of the process at least, and it has to have some type of LAN feature because it wouldn’t fly on the competitive end of things with out it so I think it’s accurate.

> 2535407296651900;3:
> I don’t think they’re adding System link in because the Xbox One isn’t configured to support a direct system to system connection. Basically, it’s not something they can just patch in because it’s a hardware deficiency. The game does have LAN support though! However, both of the systems need to be connected to an internet connection for some type of game verification process, go into a custom lobby (so you’ll need at least 2 live accounts), and then once y’all launch the game it switches over to the LAN. This is my understanding of the process at least, and it has to have some type of LAN feature because it wouldn’t fly on the competitive end of things with out it so I think it’s accurate.

That still isn’t LAN play. The ‘L’ in LAN stands for “local”. Having to check in with a system outside of the local network negates the very definition of LAN.

This is speculation, but here’s my theory: Custom games were never meant to use the dedicated servers and were planned to be P2P from the start. That said, when you link your Xbox Ones together through the same local network and start a custom game, it’s not actually “switching over” to LAN play. It’s simply running a P2P xbox live match. The difference is that since the game’s host is on the same local network, that data does not have far to go and so it plays like a LAN match. That is, it’s an overly convoluted and “not really LAN” kind of LAN match.

Both COD games on Xbox One have System Link.

I’m with yall on this, the game SHOULD have an option for LAN.
For goodness sake, the freaking Call of Duty games have a System Link option in the menu.
And yet Halo: The Master Chief Collection doesn’t? Biggest disappointment I’ve had so far in this game.

However, apparently there is a way to do LAN sessions anyway.
Every Xbox needs at least 1 account connected to Xbox Live so it can ping the Live servers…
The game will take place over the LAN… if you have all Xboxes connected with Ethernet cords apparently…

I’ve tried doing a LAN session over WiFi and it was definitely NOT a LAN session…
I have yet to try out the apparent Ethernet Cord solution, but I’ve seen a few people report that it works.

So if you’re hoping for another LAN session, here’s your possible hope and solution.
I’m planning another LAN party in two weeks, I’ll try and see about updating all ya if it actually does work by then.
(If I remember to come back here, lol.)

Once again, Ch0senftard, that isn’t a way to do LAN sessions because requiring a connection to Xbox live makes it no longer a LAN session.

LAN = Local Area Network. Xbox live is not part of your local network. Therefore, requiring any sort of communication with Xbox live or any system outside of your local network negates the very definition of LAN.

> 2811398874529013;7:
> Once again, Ch0senftard, that isn’t a way to do LAN sessions because requiring a connection to Xbox live makes it no longer a LAN session.
>
> LAN = Local Area Network. Xbox live is not part of your local network. Therefore, requiring any sort of communication with Xbox live or any system outside of your local network negates the very definition of LAN.

Indeed so. I was talking in the context of this new Xbox LAN that isn’t truly.

The All in One, Xbox One, folks.

> 2533274850734712;1:
> I would like to know 343’s CURRENT position for LAN play. I know they said they’ll later release it, I just hope they still plan to release it for the public.
>
> I really would just like to know. I barely see anything from 343 (some measly apology isn’t going to cut it) about anything.
> Seeing as DDoS and other issues have already occurred, I’m just curious when we can expect to see this happen.

It sucks being old school. I miss the days getting everyone together in one room playing and having fun, as a group.