System link

I am trying to perform a system link over my xbox one and my xbox 360

I have the game twice and bothe are connected to the Wi-Fi router (xbox 360 = Ethernet cable) (xbox one = Wireless)

It shows up but comes up with the same message every time: Unable to connect.

I need help doing this as I can’t play with my brothers and cousins when they come over

Please respond

Thanks in advance

> 2535435001889041;1:
> I am trying to perform a system link over my xbox one and my xbox 360
>
> I have the game twice and bothe are connected to the Wi-Fi router (xbox 360 = Ethernet cable) (xbox one = Wireless)
>
> It shows up but comes up with the same message every time: Unable to connect.
>
> I need help doing this as I can’t play with my brothers and cousins when they come over
>
> Please respond
>
> Thanks in advance

I don’t think the Xbox One supports system link. I’ve never tried it before since I have 2 Xbox 360s at home. I just remember hearing somewhere that the Xbox One doesn’t support system link.

Greetings, I may be a bit late, but I have been trying to rectify this issue ever since backwards compatibility was introduced.
Let me just say that the issue I have spans multiple games all with the same result.

Lets start with Halo 3 and Reach.
I have 4 xbox 360s and 4 xbox ones.

Working setup:
System link works with all 8 systems happily when the Xbox Ones are connected through the wired port to the network.
The Xbox 360s can be wired or wireless, it does not matter.

The issue that has yet to be resolved, Xbox One’s connected wirelessly can see the system link games but it fails to connect. It acknowledges that the NAT is open and refers you to Microsoft help for suport.

I have used multiple routers, so it appears this problem exists within the Xbox one wireless communications.
I do not know enough to start tinkering with those settings. I would suggest that would be the first place to concentrate on if you seek to create a fully wireless system link game. I would love to know the solution. I have spent a lot of time searching for the answer to know avail.

> 2533274791749270;3:
> Greetings, I may be a bit late, but I have been trying to rectify this issue ever since backwards compatibility was introduced.
> Let me just say that the issue I have spans multiple games all with the same result.
>
> Lets start with Halo 3 and Reach.
> I have 4 xbox 360s and 4 xbox ones.
>
> **Working setup:**System link works with all 8 systems happily when the Xbox Ones are connected through the wired port to the network.
> The Xbox 360s can be wired or wireless, it does not matter.
>
> The issue that has yet to be resolved, Xbox One’s connected wirelessly can see the system link games but it fails to connect. It acknowledges that the NAT is open and refers you to Microsoft help for suport.
>
> I have used multiple routers, so it appears this problem exists within the Xbox one wireless communications.
> I do not know enough to start tinkering with those settings. I would suggest that would be the first place to concentrate on if you seek to create a fully wireless system link game. I would love to know the solution. I have spent a lot of time searching for the answer to know avail.

Thanks for the in detail answer
It’s ok that your a bit late

the system link works only if both console are wifi or ethernet.

> 2533274791749270;3:
> Greetings, I may be a bit late, but I have been trying to rectify this issue ever since backwards compatibility was introduced.
> Let me just say that the issue I have spans multiple games all with the same result.
>
> Lets start with Halo 3 and Reach.
> I have 4 xbox 360s and 4 xbox ones.
>
> **Working setup:**System link works with all 8 systems happily when the Xbox Ones are connected through the wired port to the network.
> The Xbox 360s can be wired or wireless, it does not matter.
>
> The issue that has yet to be resolved, Xbox One’s connected wirelessly can see the system link games but it fails to connect. It acknowledges that the NAT is open and refers you to Microsoft help for suport.
>
> I have used multiple routers, so it appears this problem exists within the Xbox one wireless communications.
> I do not know enough to start tinkering with those settings. I would suggest that would be the first place to concentrate on if you seek to create a fully wireless system link game. I would love to know the solution. I have spent a lot of time searching for the answer to know avail.

Did you ever figure it out? I’ve just bought some old 360’s and am getting the same error come up on both the 369s and the One.

I’ve not found one as of yet