SWAT needs 3 small changes that will take 1 minute

SWAT is almost perfect! What’s the problem?

Melee!

SWAT used to focus on gun play, not fist fights, reduce melee damage, ground pound, and spartan charge all to 40%.

I respectfully disagree. Swat is about quick reflexes, and that includes being able to melee first.

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> I respectfully disagree. Swat is about quick reflexes, and that includes being able to melee first.

I understand; but punching in a radar-less, hyper lethal gametype? I might be wrong, but in halo 3 didn’t it take 2 punches to kill someone?

I believe it has always taken 1 punch. The reason it seems so frequent now is due to map size. All the H5 maps are very close quarters compared to previous titles. The closer the enemy the more inclined to punch them in the face I will be

Melee has yet to be an issue in any game I have played.