Swat kill cam - unfair

Who like the Swat kill cams? I don’t, they’re unfair when you’re playing locally with another player since then you don’t get them. Since Swat a lot of people snipe they just give away awesome sniping spots instead of having to find them yourself. So anyway, does anyone think Swat kill cam are fair?

If you’re staying in the same place (camping), you’re being predictable. That’s bad practice whether or not kill cams exist.

I totally agree. Not only is it unfair, I don’t even see how it would be fun.

> If you’re staying in the same place (camping), you’re being predictable. That’s bad practice whether or not kill cams exist.

This, never played Swat in one spot “sniping”. I love kill cams for this reason. It helps me find where you are!!

I once played SWAT on a regular basis and still occasionally do. The reason I like SWAT is the fast paced gameplay it offers. Because of this, I absolutely detest campers that sit still for the majority of the game. Especially those who sit BR1 on Shutout. When people camp and hide, the game turns what would be usually a 3-4 minute game into a game that nearly exceeds the time limit. What I hate even more about these people that sit, is the bad matching system that gives me teammates who seem happy to walk directly into their line of fire on multiple occasions, further encouraging the camping.

Aside from that rant, I really couldn’t care less about the kill cams. In fact, had you asked me whether kill cams were in SWAT without telling me, I would be oblivious to their presence in the playlist. I guess I don’t have time to sit there for 5 seconds watching a kill cam which is A.inaccurate and B.pretty redundant if you ask me. Therefore I don’t really consider it to be unfair.

Why do I say redundant? Well in SWAT there are a few maps in Rotation. The main maps you will play are Complex, Haven, Adrift, Shutout and Solace. Haven, Adrift, Solace and Adrift I know inside out. I even would consider myself to know much more than the average person about Complex. Jumps and hiding holes which some people would think not even possible. I don’t believe there to be any hiding spots on these maps that would be advantageous and hard to spot. Not like when people camp up high in the rocks on Ragnarok completely out of sight.

This brings me to my next point. The game gives numerous indications to where your opponents are on the map anyway. Hitmarkers, noise, positioning of your teammates ect. What I’m getting at is that if you use your awareness you should will exceed and not need to rely on kill cams which I don’t think people do anyway. You may argue that awareness is a skill and people should learn to use it, to which I would agree. However, on the other hand camping isn’t the most skillful thing in the world either.

Another point is that if kill cams were to go, they would be replaced by the usual death cam which gives you a full 360 view of your surroundings which if bothered to use, is more useful than a kill cam in my opinion.

Don’t get me wrong, I don’t like kill cams and I can almost guarantee they be removed in the next Halo due to how big of a flop they have been. But in Swat, I do not believe them to be even the slightest bit unfair due to reasons stated above. I actually believe camping is more unfair seen as it ruins other peoples games. Just saying…

Wouldn’t care if they were removed but I also wouldn’t bother supporting the removal. I’ve played well over 500 games of SWAT and didn’t even realize kill cams even existed…

On a side note, if these spots you talk about are so advantageous and hard to find, please can you direct me to which one? I would assume it be on Complex with the massive sight lines. I have no intention of using it as it doesn’t fit my aggressive playstyle. I just can’t think of any spots where you would be so hard to find while offering good sight lines.

Doesn’t matter if there’s kill-cams or not due to 1 reason:

90% of the time you die, if you don’t touch your thumbsticks after death, the camera will look and “follow” the player who killed you (including teammates) from your dead body. So the position is given away anyways. Also, staying in 1 spot, in ANY game-type, is bad practice in playing and results in the player being predictable. This means he dies shortly after anyways.

> > If you’re staying in the same place (camping), you’re being predictable. That’s bad practice whether or not kill cams exist.
>
> This, never played Swat in one spot “sniping”. <mark>I love kill cams for this reason. It helps me find where you are</mark>!!

That’s my point! It’s not fair if you have a good sniping spot.

> > > If you’re staying in the same place (camping), you’re being predictable. That’s bad practice whether or not kill cams exist.
> >
> > This, never played Swat in one spot “sniping”. <mark>I love kill cams for this reason. It helps me find where you are</mark>!!
>
> That’s my point! It’s not fair if you have a good sniping spot.

Dude, I was being facetious.

Either way a “sniping” spot in Swat is easily definable with or without a kill cam. Besides, you have had quite a few good posts from other members explaining how superfluous the kill cam really is.

Kill-cams should be removed in general because they are inaccurate, laggy and don’t portray well what actually happened.

No disrespect OP but if you’re one of those players who just camps in swat, e.g. at a ramp or right in a back corner, I despise you :stuck_out_tongue:

Swat should be a fast-paced gametype about quick reflexes, not who can find the best hiding spot, hard-scope and wait for people to show up…

Longterm it doesn’t matte anyways, because I can always go back and look at the film. Any new place is only going to last a short period. I’ll just avoid you this game, and then move on.

I don’t really like kill cams because they’re inaccurate, but I don’t have a problem with them besides that. I think they’re unnecessary . . . but if the kill cam “gives away your position” then UR DOING IT RONG.

> That’s my point! It’s not fair if you have a good sniping spot.

So stop getting into “good sniping spots” and start moving around.

  1. Problem solved.
  2. Better tactic anyway.

> > That’s my point! It’s not fair if you have a good sniping spot.
>
> So stop getting into “good sniping spots” and start moving around.
>
> 1. Problem solved.
> 2. Better tactic anyway.

Besides, I doubt the people killing the OP from his “good sniping spot” are using the kill cam anyway. I never do . . . it’s a waste of time.

I’ve played enough SWAT (~20,000 kills) to know where all the “good” sniping spots are. Within the first minute or so of a match, you know how the other guys are playing. And if some of them are “good sniping spot” types, then I start raiding campsites. Those are the easiest games to rack up lots of kills. They don’t know where I am . . . but I know where they are. Kill cam not required.

I think kill cams should be removed per swat. Why? Because the whole point of swat is to snipe, and be sneaky. If everyone knows where you are, then there is no point.

> I think kill cams should be removed per swat. Why? Because the whole point of swat is to snipe, and be sneaky. If everyone knows where you are, then there is no point.

But you can’t be sneaky if you are playing predictable right? Sitting down BR 1 on Shutout where everybody knows you are isn’t sneaky. Its the opposite and rather moronic. SWAT is about movement and maintaining control, forcing the spawns as you would in any other gametype. This is coming from a high leveled SWAT player.