Suppressed weapons?

I liked the ODST suppressed SMG and suppressed pistol. I think suppressed versions of these weapons should be available for FF and custom games (especially infection).

Maybe even for Team snipers to make it more challenging.

Of course only a few weapons can be suppressed what do you think?

Very limited, but i wouldn’t mind the return of the M6S and M7S.

If they were to be included I would want them to have more of a difference on gameplay in campaign/firefight.

In campaign, make them actually work. If I fire a shot I expect the covenant not to know about it.

I would like to have suppressed weapons for Campaign, especially if there is a sniper mission like Truth and Reconcilitation.

??? are you suggesting we add attachments in halo, or make these changes permanent or all around different weapons in comparison to their originals? will there be a regular sniper and a suppressed sniper, or just a suppressed sniper, or the choice of making it suppressed? please reply, because i somewhat like the idea in one way…

> In campaign, make them actually work. If I fire a shot I expect the covenant not to know about it.

I think weapon customization would be great, I think the games were great without but it’d be a nice feature.

My two cents is to only have one or two suppressed weapons, the same way there are one or two scoped weapons. A suppressed grenade launcher would be so cash. “Fiss… BOOoM!”

> ??? are you suggesting we add attachments in halo, or make these changes permanent or all around different weapons in comparison to their originals? will there be a regular sniper and a suppressed sniper, or just a suppressed sniper, or the choice of making it suppressed? please reply, because i somewhat like the idea in one way…

Like have a suppressed SMG and a normal SMG.

They could make some amazing stealth segments.