I saw someone earlier joking mention that they would be willing to pay 500000 REQs for the return of the Katana.
This had me thinking. The current Legendaries are legendary, but only because the tag at the bottom says so. When you can hardly tell the difference between the legendary version and the common version of an item it greatly reduces it’s value. There are only a few item pieces/unlockables that are truly rare at this point. So my thought is maybe having a small section of the REQ store dedicated to items you can’t obtain through REQ cards, but only saved up REQ points, similar to how Reach’s system was laid out. These items could be extremely expensive, which would fuel their rarity. It would also give you more end game goals. For people that already have all the REQs unlocked (myself) it gives a reason to continue to seek REQ points, aside from saving up for the monthly update. It also gives people who don’t play Warzone more purpose for their REQ points. Some of the items I’ve thought would be cool are:
-Katana, as previously mentioned.
-A stance from the cover of each Halo title. H2 Stance you’re duel wielding SMGs. H3 Stance you’re holding an AR at the ready looking into the distance.
-A mirrored visor
-Any assassination really
-Emile’s knife
-Jun’s cloak
-Thors Hammer (MJOLNIR) maybe this could be strapped to your back, crossing your secondary like crossed bones, or hanging from the waist.
I just feel like this would give players something to stretch for, aside from earning myself 180000 REQ points between updates. Otherwise, I can just open countless packs all day long hoping for a Warzone boost, and have no purpose for REQ points as a whole. If you agree or disagree, please explain why below.