Not sure if this is where suggestions can be made for any Reach updates, so if it’s wrong kindly redirect me. This is just what I think needs to be fixed or added/removed:
- Fix Juggernaut settings getting overwritten
- Make party leader-only editing in Forge
- Species- and Team-Specific settings
- Team-specific Kill zones
- Ability to set Spartans to drab green and Elites to metallic red/purple/blue like in the Beta
- Ability to force default armor on all players
Hopefully at least some of those can get passed through to 343 somehow
they fix the grenades. So they do not have such a great blast diameter.
Oh really? That’s nice, maybe grenades won’t have as much effect anymore
It’d be nice to not have team colors forced when playing Invasion…yes I’m totally going to think that Elite up there is my ally despite that he is red and I’m blue…right.
Why are team colors on in Invasion anyway?
Aside from that it’d be nice to see some campaign customization options. Like weapon damage, resistance, etc but disable achievements/credits/commendations when they are enabled to keep it fair. I’d definitely replay the game probably several times if my weapons truly felt powerful and the enemies were no longer able to hide behind the damage sponge effect.
The reason they give colors is because of the multiple rounds. In Beta Invasion you only played one round like Rush on BF, it wasn’t which team won, it was either decided by the Elites capturing the core or the Spartans holding them off at any one phase. It worked fine too, even for the Beta. And since we have the full game it doesn’t matter if we have to search again to play the other side because we have all the time in the world, or custom games where we can just choose to switch teams and restart the match.