Suggestion: Get inspired by darksouls

Sooooooo, Halo is taking inspiration from other games now! Including CoD, Gears of War, and even Red Faction. Why not darksouls? It has similar structuring with enemy types and encounters etc. Lots of balanced multilayer too. Play darksouls dev team plz.

High level elites should carry jackal shields in their other hand, esp sword elites.

Almost every sorcery would be good as an armor ability or gun. Currently the armor abilities are boring and need some pizazz! Most notably add:

Combat Roll - Where did this go? It was in Reach and thruster pack is just bad. And stay first person please. So disconcerting going third person.

Wrath of The Gods - Shockwave knocking distant enemies away. (AA)

White Dragon Breath - Rippling wave through ground that does massive damage through multiple targets. Has large firing delay. (Gun)

Homing Soul Mass - Hovering orbs that attack immediately close targets. (Gun or AA)

Dark Bead - Pellet shotgun that fires horizontal spread instead of cluster. (Gun)

Iron Flesh - Increases resistance but reduces movement and disables certain actions. (AA)

Rapport - Charm nearby enemy to become ally. (Campaign/Spartan ops AA)

Any AA to heal or defend allies including marines.

Plz comment any suggestions, thoughts, or agreements.

Dude, Dark souls is a good game, that doesnt mean Halo should copy from it, its not even in the same genre, not even the same game theme. Mario kart is a great game, but there’s not really much Halo can take from it.

You know what were great games. halo 2 and halo 3. Take ideas from that to improve Halo 4.

P.S. you picked some of the OP pvp spells haha and combat roll is useful only in a 1v1 setting because of backstabs, I dont want everyone rolling around in pvp

Being inspired by Dark Souls would be a good idea, but not in this way.

I’d like to see them take inspiration from the fun and memorable encounters of Dark/Demons Souls and apply those to the new campaign.
Other than that, can’t really think of anything that would work.

And at the “balanced” comment,
DARKMAGIC welp I’m dead now

Multiplayer in Dark Souls isn’t balanced…