Sooooooo, Halo is taking inspiration from other games now! Including CoD, Gears of War, and even Red Faction. Why not darksouls? It has similar structuring with enemy types and encounters etc. Lots of balanced multilayer too. Play darksouls dev team plz.
High level elites should carry jackal shields in their other hand, esp sword elites.
Almost every sorcery would be good as an armor ability or gun. Currently the armor abilities are boring and need some pizazz! Most notably add:
Combat Roll - Where did this go? It was in Reach and thruster pack is just bad. And stay first person please. So disconcerting going third person.
Wrath of The Gods - Shockwave knocking distant enemies away. (AA)
White Dragon Breath - Rippling wave through ground that does massive damage through multiple targets. Has large firing delay. (Gun)
Homing Soul Mass - Hovering orbs that attack immediately close targets. (Gun or AA)
Dark Bead - Pellet shotgun that fires horizontal spread instead of cluster. (Gun)
Iron Flesh - Increases resistance but reduces movement and disables certain actions. (AA)
Rapport - Charm nearby enemy to become ally. (Campaign/Spartan ops AA)
Any AA to heal or defend allies including marines.
Plz comment any suggestions, thoughts, or agreements.