Currently hate how the m247H is only on one map, and only respawns when someone uses all the ammo. We really need on map power weapon spawns for it and other turrets.
TURRET POWER WEAPON SPAWN POINTS
These spawn pads are larger boxes then the normal power weapon boxes, and spawn one of the following, plasma turret, m247H, or scrap cannon. Later new weapons can be added like the H5 saw.
Differences between spawned turrets and dismounted ones.
Spawned turrets have a different config then dismounted ones as they where meant to be used with out a moutn, as such the M247 doesn’t have its shield, the plasma turret does have a shield, the scrap cannon well that sees no change.
All three weapons when grabbed from a turret power spawn have 50% more ammo then ripping them off a tripod.
new weapons to be added to this spawn type.
SAW
info: H5’s saw, but with a side loaded box mag, designed after the m247 as seen in halo 2 this is the GPMG of the set, unlike the others it keeps the user in first person and doesn’t slow one down, to make up for this it has less ammo and requires a reload every 50 shots. (compared to the 200 shots you can get outright from an m247H)
Gameplay it is a longer ranged option and more mobile but lacks the sustained fire of its heavier brother.
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This 1000%
Bring back the Saw.
If they added the Plasma turret as a power weapon Spawn and the Brute Mortar Launcher I would be happy af.
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And they need to bring back Rocket Ammo to the maps like from previous games.
If I’m not mistaken you could find Rocket Ammo on the Maps in Halo 2 multiplayer.
Personally I’d rather the Chaingun (Mounted/Warthog) just have SAW or even The Answer levels of damage, but because it’s a heavy weapon, you are slower, can’t sprint, slide, throw grenades, punch, use equipment or switch weapons without dropping the gun. Actually campaign’s Scrap Cannon was kind of like this. A Brute machine gun with explosive properties, and increasing fire rate over time.
I think adding mounted turrets to Behemoth could fix that map. The whole idea is vehicles on a 4v4 map, but none of the spawns (rotating or otherwise) supports this design.
I do agree turrets or at least turret guns would help deal with behemoths problems.
Basically I think the vehicles should be the power items akin to rockets on Bazaar. And the other weapon spawns should be things suited to disabling vehicles (shock weapons, hydra, stickies, hardlight guns, heavy turrets). Also I’d rather just have two hogs.
well vehicles have tiers just like weapons 1-3… but yeah we need more power vehicles.