Halo: Reach is a Halo Game like many other and we should be experiencing some of the fond memories that we had with Halo 2 and Halo 3 Online. The problem is however is that ever since Party Chat was made, it pretty much destroyed in-game chat. My suggestion here is to disable it in Some of the Matchmaking Playlists much like Modern Warfare 2’s System.
I have 3 Reasons for doing so…
Many people can start a whole group of friends simply playing going on game-chat and having a conversation with a team-mate who also has a microphone present. Because Party Chat was made, this happens on a rare basis and its almost non-existent to meet a group of friends anymore because people in the Party are talking to friends on other games. If you disable Party Chat in some of the playlists like Living Dead and Action Sack then I’m sure that people will be able to befriend others again just like Halo 2 & 3.
2: Team Work
Searching a game without a team on playlists that are heavily team-based will ensure you an almost instant lose. The problem is however is that there are other people that like to go Lone Wolf in Halo Games and that can’t be changed. If you disable Party Chat then the ones who like to be in close communication can talk to the Lone Wolf teammates and this will discourage independant and silent gameplay. Competitive Gameplay will be bolstered if Party Chat is disabled in playlists like MLG, Team Slayer and The Arena.
3: Correct Use of the Mute Ban
Disabling Party Chat may make it so that you have to live with hearing a Squeaker, Jockey or Freshman but that is what the Mute Ban is for. The Mute Ban can be put into proper action if Party Chat is disabled and it will notify other people of any annoyances on Xbox Live.
Comment underneath this page on your thoughts about this…