Hello, I want to make a suggestion to the game. If micro-transactions are added in Blitz, there should be a way to balance micro-transactions and progression in Blitz. I am assuming you guys, 343 and Creative Assembly, are going to put micro-transactions on Blitz cards so the consumers can buy cards to level up or get new cards.
Suggestion
To balance leveling the cards to infinity because a consumer paid a bunch of money, the card should have a required amount of plays. This means that the card has to be played a certain amount of time before it can level up. The card will still have to get experience from getting the same card in a card pack, but the card will also be required to be played a certain amount of times. This system will make you guys earn money still, but not let it to be a pay to win situation.
Example Card (Sort of)
Card Name
Picture
Xp to Lvl
1/10
Required Amount
Of Playtimes
2/50
Final Words
I really strongly suggest this suggestion. This would balance the micro-transaction situation from becoming a pay to win. And you guys on the forums, please like this comment to get 343 and Creative Assembly to see this forum and leave any additional suggestions if you have a suggestion to the game.
Neither played the Blitz mode with letters from Halo Wars 2, but I didn’t much like the letters, was like MOBAS indies that you see out there, and let’s face it … it’s a good excuse to sell cards in microtransactions
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> Neither played the Blitz mode with letters from Halo Wars 2, but I didn’t much like the letters, was like MOBAS indies that you see out there, and let’s face it … it’s a good excuse to sell cards in microtransactions
But the purpose of what I wrote above is to keep progression in Blitz without Blitz collapsing onto itself because people forked out a ton of money. My suggestion won’t stop people from buying new cards, but it will stop people going to level infinity without playing the card infinite times. The card levels in this way will show that you put hours into leveling up than buying the cards to level up. The suggestion will let people have bragging rights and a sense of achievement.
I probably won’t play to much of blitz mode because of how there setting it up and adding a sort of req system to halo wars 2 (even though no one is a fan of the req system). And to be honest the randomized thing upsets me because I like to know what im paying for. And just for that reason I’ll probably just stick to the original modes.