Started off my morning hopping on Warzone, only to get teamed against a full team who capped all bases within a minute of the game starting. Then they proceeded to rack up their KD instead of destroying the core -.-
I just love this game sometimes.
Started off my morning hopping on Warzone, only to get teamed against a full team who capped all bases within a minute of the game starting. Then they proceeded to rack up their KD instead of destroying the core -.-
I just love this game sometimes.
What’s your point? This just goes to show that the REQ system is effective and that habits don’t die.
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> > Should have use a better REQ.
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> Why did that make me laugh!?!
Because you’re an exemplary gentleman with a taste for the finer things in life.
Every match of warzone is an opportunity to build up your k/d regardless of whether your team is winning or losing. In warzone, more than any other game type, you have to let go of the idea that “the win” is the point of the game. I know it can be hard to live with the disconnect between personal performance on the one hand and outcome on the other, but we’re talking about a game type where your personal contribution to that outcome is 1/24th of everything that goes on in the game. Don’t expect to win every match and don’t feel like you’re personally responsible for holding the line. A game like the one you described is a game where you switch gears immediately upon realizing what’s happening. You stop trying to cap anything, you stop trying to go after bosses, you stop trying to single-handedly lock down a map that’s already locked down by twelve other people. And you start having a little fun with them. It’s just a change of mindset. Just because you can’t “win” doesn’t mean you can’t have fun. The surest way to kill the fun in that scenario is to keep trying to win, especially when you know it isn’t even possible.
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> Every match of warzone is an opportunity to build up your k/d regardless of whether your team is winning or losing. In warzone, more than any other game type, you have to let go of the idea that “the win” is the point of the game. I know it can be hard to live with the disconnect between personal performance on the one hand and outcome on the other, but we’re talking about a game type where your personal contribution to that outcome is 1/24th of everything that goes on in the game. Don’t expect to win every match and don’t feel like you’re personally responsible for holding the line. A game like the one you described is a game where you switch gears immediately upon realizing what’s happening. You stop trying to cap anything, you stop trying to go after bosses, you stop trying to single-handedly lock down a map that’s already locked down by twelve other people. And you start having a little fun with them. It’s just a change of mindset. Just because you can’t “win” doesn’t mean you can’t have fun. The surest way to kill the fun in that scenario is to keep trying to win, especially when you know it isn’t even possible.
What I’m getting from that, is that you are ok with it.
And no, I actually was trying to get out of the home base to cap a base and doing all that, but the other team wouldnt let anyone out of our base, well anyone who hadnt left by then.
Maybe you could be ok with the trying to have fun, but im a solo kinda tryhard, so I can’t take any pleasure at getting beat by people who team up against randoms.
Games like this I use to grind commendations and kdr, so what you lost your first game of the day?
Sometimes a team plays better then you, it’s not the games fault, it’s your teams fault.
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> Games like this I use to grind commendations and kdr, so what you lost your first game of the day?
Agreed. Pick a commendation you want to make progress on, if you go up 1 point, you are headed in the right direction, even after losing.
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> > Every match of warzone is an opportunity to build up your k/d regardless of whether your team is winning or losing. In warzone, more than any other game type, you have to let go of the idea that “the win” is the point of the game. I know it can be hard to live with the disconnect between personal performance on the one hand and outcome on the other, but we’re talking about a game type where your personal contribution to that outcome is 1/24th of everything that goes on in the game. Don’t expect to win every match and don’t feel like you’re personally responsible for holding the line. A game like the one you described is a game where you switch gears immediately upon realizing what’s happening. You stop trying to cap anything, you stop trying to go after bosses, you stop trying to single-handedly lock down a map that’s already locked down by twelve other people. And you start having a little fun with them. It’s just a change of mindset. Just because you can’t “win” doesn’t mean you can’t have fun. The surest way to kill the fun in that scenario is to keep trying to win, especially when you know it isn’t even possible.
>
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> What I’m getting from that, is that you are ok with it.
> And no, I actually was trying to get out of the home base to cap a base and doing all that, but the other team wouldnt let anyone out of our base, well anyone who hadnt left by then.
> Maybe you could be ok with the trying to have fun, but im a solo kinda tryhard, so I can’t take any pleasure at getting beat by people who team up against randoms.
First off, it isn’t as if they’re a gang just roaming the streets looking to pick off easy marks. If you want to be annoyed at anybody, be annoyed at 343 for not having a party qualifier in their matchmaking parameters.
Second, I get the try-hard thing - I really do. That used to be me. Then one day I got tired of constantly wiping the blood off my forehead from where I was beating it against the wall. So I altered the criteria for success in this game to suit my new attitude. And I’ve been pretty happy with Halo ever since, though you might not know it to look at my win/loss. But if that just isn’t an option for you then you absolutely have to join a spartan company. Pick a big one, an active one, one with a focus on competitive play. This will change your outlook on Halo. Guaranteed.
Best of luck!
If your getting spawn trapped by the enemy team and playing without a party, don’t even bother leaving the base. There is no point, you will most likely fail and die over and over again.
Instead, grab a longshot and a sentinel BR and pick of anyone who comes into your line of sight from inside the base.
It’s even better when they are roaming around in your core, killing everyone but ignoring the core. Of all the warzone I’ve played I have only had that happen once. It sucks but for now it’s rare. I save my active camo for those matches, not to hide but to be a major pain to the tryhards. Kill as many as I can.
When I already know my team is going to lose and no one but the other team is going after bosses, I like to get active camo and see how many I can assassinate.
I don’t know about where you live but I have found playing early in the morning or at off peak times is usually worse for bad match ups. We were playing Team Arena at peak times tonight and matching guys the same rank but as soon as it got late we started getting destroyed by Onyx. That’s when it is time to just go play Breakout.