With the time given with Halo 4 they have had plenty of time to do what they feel is right to implement in the game. Hopefully I would like to see Weapons and Equipment that can be added to the game that can be exclusive to Custom Games. There was stuff in Halo 3 Custom Games that was really fun to mess with (Flamethrower, Fire Grenades, Equipment) but some of these items were only exclusive the Customs and were not seen in Matchmaking. That’s what I hope to see in Halo 4. Something that could make Infection and other Customs more interesting. Plus other things that can make games more fun. Here’s some things I wanna see.
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Ammo Crates- Replenishes any weapon and it only can replenish ammo 5 times before disappearing (don’t use it all for yourself!)
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Forgeable Doors. Yeah we’ve heard this one. However the door can only be opened by a switch. Just like a teleporter the Switch and Door can be connected by a property like “Alpha” and “Bravo” etc. So you can actually hit a switch (which will be Alpha) and you can make 2 Doors open (since they would have the property of “Alpha”.) Thing is the Switch and Door is seperate Forge Items so you can put a switch hidden in an area so you have to look for it to move forward passed the door( or make the switch spawn at a certain time) or just put it right next to the door so it’s like a door knob.
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Equipment back. Including Loadouts in Halo 4 cause as much as people dont like Loadouts I feel they give more variety. However, Equipment will also be added like Portable: Gravity Lifts, Shields etc. And maybe some more new types of equipment. This would be nice for puzzle based maps or Infection to find as a hidden item to do a certain objective.
4)Grenades- Incendairy, Spikes, etc. Would be fun to have again.
- Heavy Weaponry… Jorge had it. Flamethrowers, Plasma Cannons, and Machine Guns should now be a spawnable weapon to give certain people a “Tank” like class for any Game. They will also have seperate ammo so you can reload and scavenge more ammo for it. Also maybe a new one where it is a Forerunner Heavy Weapon where its like a cannon that you hold from the hip like any other heavy weapon which carries 20 shots per reload and shoots at the same rate of a fuel rod gun but you need to hold the trigger.
6)Flood Infection: Custom Game Option to make the “Zombies” look like Flood or regular Spartans like the classic Halo 3 and Reach.
7)Objective Infection: Similar to Invasion but with Zombies… It’s so boring having to do the same thing over again or try to make objectives from scratch when it is not as fun as it should be.
This is all I got right now but I’m sure to go back to this because there was some other huge features that can really make a big difference to the game.