Not all of these are balance issues, but should be changed for the sake of having non-dull games.
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Vampires should not be able to stasis other vampires. In covy vs covy matches, I’d argue that the best strat is to mass vampires since they are the only unit to easily counter the beam rifle jackal armies. So what happens is that both players mass vampires. Then think about what happens next. How do you kill 20 vampires with your 20 vampires? You stasis them. The outcome of the game literally comes down to whoever presses Y first. If you were late to press Y, all of your vampires get killed and the opponent loses nothing. It’s not fun, and it is borderline stupid. Whatever happened to micro?
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Similar to above, you should not be able to stasis a flying Prophet. I paid a hefty sum for that flying prophet only to have it completely immobilized by a single vampire. If it happens near my base, then i’m really screwed since I can’t retreat my hero. If you want to kill the flying PoR, Covy should be forced to do it the old fashioned way using the normal needler weapon on the vampire.
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Shield generator glitch (was this ever fixed?). Basically, you shoot the main base and the shield never goes up.
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Losing rank for “winning” games. Usually if you restart the searches often, you will only get matched with similar ranked players, but for some reason I tend to get matched up with a brand new recruit after only waiting a few sec. in matchmaking. They are so low ranked that you actually lose true skill even if you beat them. Who is the genius who thought of that?
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Reset leaderboards semi-annually, quarterly, or monthly. It will keep game activity much higher.
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Hunter teleport glitch. Occasionally, when transporting hunters through the teleporter to the covy hero, the hunter will refuse to step into the teleporter. Not a huge issue but annoying nonetheless.
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Cyclops moved to tech 0 and repair kit moved to tech 1. Is this really too much to ask of a completely worthless unit?
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The turret blind spots. If there is two turrets in front of the base, you shouldn’t be able to go behind the base and not get hit at all.
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Lower the price of the elite honor guards cloak upgrade. It would great if it was a tech 1 upgrade. I mean, by the time you get to tech 2, elite honor guards lose badly to other units. Their only purpose is to scout using the cloak. But i’m not wasting 500 resources for that when i can use a ghost instead.
Let me know if I missed anything (i’m tired and know i missed something)
