Stronger Anti Cheat system needed. As well as improvements pc side

So ive stated about the amount of cheating that goes on pc side in the past. And it seems nothing has been improved on that within the years time Since halo infinites release. The problem is is that players are still getting away with it. A match will begin and points will be given and the more skilled team usualy ends up pulling ahead getting the win ect. However. Ive noticed in some matches that the skilled team Will pull ahead and then all of sudden the match becomes plagued with lag it dosent matter if its on pc or xbox. And then the losing team all of sudden starts pulling off kills left and right with no skill or effort required. USualy with the losing team getting 2 shot kills a 1 shot melee when I have full shields ect. Usualy the team that starts pulling a non skilled win out of there -Yoink!- also ends up getting accurate shots like no tommoro. Landing headhsots perfectly eatch time. So my first question why is there no anti cheat system deployed that Automaticaly detects such actions and issues a ban to players that use such cheats? Most games now days employ such a anti cheat system espicialy on pc. To prevent aim bots ect. And to discourage cheating. Secondly when such cheats are empolyed it lags the game tremendously to give the cheating team an advantage that is impossible to beat. Honestly you need to improve your servers both xbox and pc side to Prevent and elimanate these cheat programs and aim bots from flooding the match with lag. Secondly Its about time that a system that auto detects such Bot programs and cheat software to be deployed to make Halo Infinite about skill rather then cheating your way to the top

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a stronger anti cheat system is only wasting more time and money when we all know its becoming useless after a few weeks of the release from it.

there is no golden anti cheat system that can block the anti cheat software since the anti cheating software always gets new update’s for bypass the anti cheat system.

look other game’s like Cod with Warzone where its still a cheat fest there.
same go’s for the normal Cod multiplayer game’s where there cant do notting about it.

With all do respect though id like to disagree. If any brainiac can brainstorm a cheating softwhere that can constantly defeat a anti cheat system then Im pretty sure that a anti cheat system can be developed that is undefeatable. What it takes is detecting the softwhere. There a keypoints that proves what to detect. For example. If you player a are playing legit fair and square no third party programs ect. Have your settings on pc or xbox excactly to your playstyle and you play decent one match. But then the next match your finding that everytime you get killed. Its within two shots or your getting meleed with full shields and instantly killed in one shot. And the same thing keeps happening the entire match preventing a skilled win. Then its obvious that cheat softwhere is getting used. No human player can land shots perfectly or get a one hit melee kill in a match consistantly. Without the use of third party programs. Its essiantial its Employed to prevent and discourage the use of cheating. Ive had matches where ive been Melee killed in one shot without being in range of a melee attack. So an anti cheat system is essiantial. The fact you say its a waste of time and money makes me wonder. Because with all due respect anyone that says its a waste of time or money to employ for the safety of the community and to maintain the Halo Infinite remains a Skill based Match based on player skill not third party programs is eithier defending the use of third party programs or using them. Not saying your using them but most players who feel the same would be on Board with an anti cheat system. Ark Survival Evolved uses one. Most games on steam employ them. Rust and seven days to die employ a anti cheat software. Why cant halo Employ the same softwhere. While the concept of those games is different from the competitive nature of halo. The fact is still uses First person shooter concepts. Therefore an anti cheat system is worth it.

you know that the anti cheating software is compleet useless if there first make in the developing time a few big mistake’s and pay now the price with it.

one off the big mistake’s was that the multiplayer is F2P what is a compleet big mistake and is asking for the cheaters to come.
and the other big mistake was more to release it also on the PC platform when there know really good it has the highst level there is for cheating risk’s then any other platforms.

the cheating software makers are not that stupid but are smart and so there really know and find the back door from the anti cheating software and when its found there update there software to make sure the anti cheating software is not going to find there software at all.

this fight between developers VS cheaters is a lost fight always for the developers at the start of there game.