Store still not good enough, sorry

I have never thought for a moment in all these years that developers should give everything away, they do have to make back a profit to appease their shareholders and what not, but it’s hard to make money if you’re slapping price tags on pretty much everything. At that point, you’re scaring away any chance at making money.

Drawing more flies with honey than vinegar and all that.

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Not to sound too catty, but it’s never going to be good enough for most of the people complaining.

The majority of people that have been so upset were never going to buy anything in the stores in the first place, they were angry that the cosmetics were behind a paywall at all.

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Selling the campagin and multiplayer as a full package isn’t giving anything away tho. To even customize your spartan you had to buy the game first. Is the free to play model really that lucrative? I guess so but I feel like the traditional model wouldve worked just fine. Am I wrong for not wanting this current model? Because that’s what it seems like

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I just checked in on the prices and they are better, but still not good. If they aren’t going to give us a way to earn them in-game no items should be more expensive than the battle pass.
The pass is what you want people to buy, the store should be extra. The big ticket item should be at a maximum $8, and since they up-charge the armor effects that’s where I put it. $5 for the effect $2 for the exclusive related visor, $1 for the emblem.
Their $12 thing is essentially 1 armor coating (split in two, no Mk 5B), 1 (incomplete) weapon coating (again in 2), 1 vehicle coating (split in 4) a visor, and a stance. To me that’s $5.
Then their $5 packs are still worth only $3 to me. For one vehicle coating and wheels no one will notice, and a AI color with 1 emblem.
The store is still disappointing. I’m willing to spend money, but they won’t let me with these prices.

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EXACTLY. It’s almost impossible to get me to buy something. It would have to be something I specifically like and even then I’ll have a sour taste in when buying it

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keep up the good work

Look at it this way, some games that do this such as CoD have to be bought AND have complex microtransactions.

At least with Infinite you can just play the free multiplayer and not have much customizable swag if you want.

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We’ll tough toe nails not everything in life is free companies have to get profits to pay their staff, rent on their building and other essential things so expecting the store to just turn everything in it is free ain’t happening

To me the price drops are nice and the individual buying is coming heck their gonna be experimenting the rest of the season with the store

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Tempted on Neon Superfly, that looks cool. :sunglasses:

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I would have bought it, but no Mk V. Strange as it applies to Yoroi and MK VII. It does look good.

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Nah, I kind of wish it went back to the other way as well, and while I understand they had made deals for promos with certain companies for certain armor coatings, that doesn’t mean most of it had to be locked behind some kind of paywall.

They could have just made those specific shades of colors unavailable in the free customization to honor the deal.

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Yes, that is why I have not hit Buy Bundle yet!

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Microsoft reward points truly found their purpose by allowing me to buy credits with them

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This is how I would envision a credits system would work.

First of all, it would require a store overhaul.

Special–Any cosmetic items that aren’t in Events or Battlepasses are put here.

Event–Items from past events are put here after the event ends. Further splits into all of the events (I.e. it splits into Fracture/Winter Contingency/Cyber Ops/ect/ect all of those sections contain content from those events. Fracture further divides into the past fractures. (I.e. Tenrai fracture/pass 2 fracture/pass 3 fracture, ect ect) )

Seasonal/Battlepass–Items from the past BPs come here and split into the different seasons (like the events)

A store bundle would contain every single item in the store at that time.
Section bundles include all the content in that section (Special Bundle, Event bundle, Seasonal Bundle)
Subsection bundles would include all content for that subsection (Fracture bundle, Winter Contingency bundle, Cyper Ops bundle, Season 1 bundle, Season 2 bundle, ect, ect)
Bundles would go down even farther, (Tenrai bundle, Season 2 fracture bundle, ect, ect)
Or you can buy every item separately, but the bundles have more content for the price. Bundles are also cheaper if you already have items from that bundle.
Different bundles would include the following: Coating bundle, Helmet bundle, Hip attachment bundle, Weapon skin bundle, ect, ect.

The whales would of course just buy everything, giving MS a big influx of money.

There would only be 4 seasons in the store at one time, 3 would be the latest 3 seasons (i.e. in 2 years, we would have had 8 seasons, 8, 7, 6 would all be in the store, 5,4,3,2,1 would all rotate on a weekly basis)

Same for events. (fractures of seasons 8,7,6 would be the permanent fractures while 5,4,3,2,1 would be rotating)

Special would do the same (special content for seasons 8,7,6 would be permanent at the time, 5,4,3,2,1 would be rotating)

More opportunity for MS to make money and more freedom to the player to buy stuff.

After every battle, your score is transferred to credits (let’s say you got 3000, very high. 1 credit per 150 score That would transfer to 20 credits) then you get an extra 10 credits for every battle won and 2 credits for every battle completed.
For this particular battle then, you would have gotten a 22-32 credits.
If you got 22 credits per battle for 300 battles straight (which is highly unlikely) you would end up with 6600 credits (9600 if you got 32 for 300 battles). With this new store system that would get you a fair amount of content. And if you didn’t like the amount of credits, you could always buy some credits with money. The player wins and MS wins.

For custom battles, your final credit gain is modified by the bot difficulty you are going up against, this is to prevent cheesing the credit system. It would try to remain as fair as the online credit gain

If you bought the campaign (not the gamepass) you would also gain + 10 credits per win and the credit multiplier for score would be 100, not 150. Every battle completed would give you 5 instead of 2. If you got a steady 3000 score for 300 battles, in total you would get (30 for the score, +20 for wins, + 5 for completed battle) 35-55 for 300 battles, that turns out to 10’500-16’500. MS gets money from the campaign and the player wants to buy it to get a good stream of credits to spend ingame.

Add in crosscore and I feel this would be a system that benefits both MS and the players

The season bundles including all of the items should be in another section of the shop, and after a year, four bundles (assuming a season is 3 months) should be combined with a reduced price (so, in my example, $240 would become $60). These would rotate as well

it is better, but does need those things along with buying individual items from bundles for cheaper (like how i think valorent does it), along with being able to buy whatever spesific amount of cedits we need to get what we want, not fixed amounts that force us to over spend.

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You say this and yet no change has been made yet lol.

it’s patch day and I got my hopes up for something that wasn’t guaranteed to happen

https://tenor.com/S0hh.gif

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They halved the prices

no duh Sherlock, having to actually pay money is more costly then them giving stuff out for free.

Yes lets compare a popular F2P game to an extremely unpopular one, because obviously 343i are just as desperate to make money as Warframe devs are.

I recall somebody referencing Path of Exile… Like Path of Exile probably has like 1/20th of the actual developers that 343i has, so basically they can make very small sums of money and be fine with it whereas a game like Infinite has loads of people working on stuff.

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Dude, had not even noticed.

I can admit when I’m wrong, I guess changes were made.

However 50% off isn’t bad…

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It is great. I was expecting it to be 25% at MOST. Makes me feel weird inside when I think about what they might do with the credits

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