So with Season 2 I was hoping 343 would bump the prices down just a little more. This did not happen, but the prices aren’t even consistent too! So, I’m going to detail my problems right now aside from “too expensive” I’ll explain why I feel they are too expensive.
First off, I don’t like that armor sets are 1200 credits ($12 USD) For me, the only item I like is the helmet, chest piece and wrists. So why am I spending $12 on this? I feel like no bundle should be worth more than the battle pass. For me I am spending 20% more on less than 10% of similar content than the battle pass.
“Well the battle pass takes time” So? 343 doesn’t regulate how fast or slow I go, or if I want to complete the pass or not. I payed the 1000 credits either way. The battle pass is supposed to be the best total deal, but in comparison the armor bundles feel like I’m being ripped off. Same with other bundles. The 1000 earnable credits in the pass don’t help soften the blow of the shop prices. For most people, we’re going to use those credits to pay for the next pass, even if not, we will still have to pay either for shop items or the pass. So real money is still going to be exchanged anyway!
So far the only good deal and store item I bought is Crimson Serpent. You get a coating for all UNSC weapons an a BR weapon attachment. All for 600 credits. To me, that is a great deal! And it is in my favorite colors black and red. So yeah, I felt like paying for it. But this week they show deepcore red. But that bundle is 800 creditsw without a weapon attachment! Why am I spending more on this than on Crimson Serpent? Sure, it is 800 credits for 8 weapons. 100 credits each. So why is it a bundle? Those prices are good individual, but 600 credits feel more fair as a bundle. A buy 6 get 2 free deal in my eyes. The weapon attachment in crimson serpent is just a bonus (I don’t like it at all, but again, bonus!) but for some reason Aureate Noon is 600 credits for 1 weapon coating and then a warthog coating, and razor back. Why would I want this one when another pack has a better deal.
And then the daily packs are almost a good deal. You get a weapon charm and an emblem. But for 300 credits, I feel like I’m getting ripped off. If supposedly a weapon coating is 100 credits, which item here is 100 credits? Is the emblem (split into pieces mind you) 100 credits, or is the charm 100 credits. Does it make the other 200 credits, or is this meant to be a deal and both actually cost more? Is the charm 200 credits because it is legendary rarity and the emblem is just epic? Why are they that rare (aside from making them look better on the surface than they actually are) Who are you all to determine how rare/good something is? how good something is up to me, as a consumer. I determine how good something is by purchasing it!
Sure you can get some idea of the popularity of an item. I know this because the firefall helmet in season 1, an ODST item people craved and wanted, was 800 credits. It was sure to sell which is why I think the price was so high. So many people ate that up despite paying $8 USD for a single helmet. I didn’t buy it because that is too much. Why would I pay 80% of the battle pass on one item?! Again, it is up to the consumer if they like it or not, so is 800 credits the standard? Where is the consistency!
343, if you want me to buy your items, give me a deal. I’m willing to buy! I don’t know why your system is inconsistent and overpriced, but regardless of the reason, this is how it is. With that, I’ll suggest a way to fairly price your items.
First, nothing should cost more than the battle pass. That should be both your most expensive item and your best deal. It is what you want most people to buy. That’s the point of a season.
Second, I know the UI doesn’t support individual items, but when you price items out, pretend that is the case. Individual items of any type should start at a minimum of 100 credits. So, theoretically an emblem is 100cr, a single weapon coating is 100CR. A bundle of weapon coatings carry a 20% discount (200cr off) A gun charm can be 200cr, so a bundle is at minimum 300cr like it is now. Vehicle coatings individually will probably be 200cr. Armor coatings 300cr non-cross core, 400cr cross-core. Helmets, chests, and shoulders should cost a little more than other armor pieces at 200 credits (shoulders stay bundled together) Armor effects (bundled) should be 500 credits, not one thing for that price.
When the item is more likely to be seen, it should cost more is what I am getting at. bundles should be a deal, even if individual items aren’t for sale yet. When you price this stuff out, pretend individual items are for sale, set a minimum price for an item, and a maximum price for a bundle and its type, and price out everything from there. my degree is in English, not business, but I’m pretty sure this is how most businesses work! So its frustrating that I’m crunching numbers here for what I would like to spend on these items.