> > I personally have good luck with it, I always join within about the first 2 minutes, but when I’m losing I appreciate people joining
>
> Why is that?
>
> As the average Halo population is well, average. The average Halo population is to be honest, not very good in my eyes. Which will mean, <mark>that most of the Halo population is “not very” good players.</mark>
>
> If you are already losing against better players, in what way does it help you that “not very good” players join into your game? How would another “-15” help your team?
>
> Remember that people quit, because they often, lose by a lot. Because they play against better players, often better than the not “very good players”.
>
> The only JIP would actually help someone was if it was combined with true-skill.
>
> This is Halo 3 Social, aka Halo 4. I would have needed at least 5 more average players to win that game.
>
> Bungie.net
Im not trying to show you up, or brag but I have joined games where I have single handed turned the game around and won the game, or have joined to help a team struggling to keep in the lead (games where the score is always tied) to gain a larger lead for victory. And I have been in games where a person joins and helps ensure my teams victory when I am the only one doing well on a 3 person team.
I ALWAYS appreciate help when it comes in. A 1:1 ratio (4v4) is a lot harder to over come than a 4:3 ratio (4v3), or even a 2:1 ratio (4v2) in some cases. simply because the 1:1 ratio, assuming everyone is playing, it reduces the likelihood of spawn camping, power hoarding, and double, triple, or even quad teaming.
the joining players skill is out of the question, the 1:1 ratio alone makes it more difficult to dominate in its own right. because at least the extra player is some one that, at the very least, can collect power weapons to keep the other team from acquiring them, or to serve as a distraction (protection medals, A-HO!!)
My point is, having a full team is always better, especially in Halo 4 where the maps are more difficult to camp. seeing as I am fully aware that in past Halo’s that in a 2v4, the two man team tended to win, due to there being less targets, but the insta-spawn makes it more difficult to apply those tactics, which in my opinion is good and provides faster gameplay.